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Destiny

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Edited by Benjio San: 7/26/2016 7:06:24 PM
68

Patch 2.3.1. what is most likely inside?

tell me your expectations for this patch.. somebody got some information what could be inside? I expect just a few changes but would be down for a some tweaks on firebolts, scatternades, fusion nades and axion bolts.. buff the tripmines back, buff hunter solar granades, take away the cooldown on twilight garrison ect [b]edit[/b] thank you guys for this friendly thread! the destiny community seem to be in a rehab in these times of sufferation during the long content drought [spoiler]lol, content ... [/spoiler] [b]edit[/b] patchnotes are online

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  • Fusion grenades r fine because in any really competitive play they r unreliable , axion bolts r fine tbh compared to grenades such as lightning grenades, skip grenades, even a trip mine. The only thing that needs to happen next patch is buff the Firebolts seriously (which is prefered) or just buff the sunsinger melee back to the original way it was, but NOT BOTH, only one. I'm a sunsinger main but ik my limits, mabey the melee un-nerf would be too much idk. And nerf titan SC somehow to not completeley make it unreliable but just enough to stop ppl from bitching, srry titans. And I'd like to see GG back to the way it was before the patch like trip mine and knife buff. And then THAT'S IT. Personally I think that the voidwalker is the most balanced class in the game, not too strong not too weak.

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