tell me your expectations for this patch..
somebody got some information what could be inside?
I expect just a few changes but would be down for a some tweaks on firebolts, scatternades, fusion nades and axion bolts..
buff the tripmines back, buff hunter solar granades, take away the cooldown on twilight garrison ect
[b]edit[/b] thank you guys for this friendly thread! the destiny community seem to be in a rehab in these times of sufferation during the long content drought
[spoiler]lol, content ... [/spoiler]
[b]edit[/b] patchnotes are online
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2.3.1.0 - The one to pave the road to Rise of Iron. Before the launch of Destiny: Rise of Iron on September 20th, there are a few issues we are fixing. This update will also be the last scheduled deployment for Legacy Consoles, excluding emergency fixes for future game-breaking issues. Classes Fixed an issue where Solar-based Damage-Over-Time (DoT) effects were dealing half their intended damageFixed an issue where the Intellect stat was not generating the correct amount of Super energy Fixed an issue where selecting the Electrostatic Mind perk removed the Super regeneration provided by the Intellect stat Armor Exotics Fixed an issue that prevented the Apotheosis Veil helmet from being accessible in the Exotic Armor Blueprints kiosk Activities Fixed an issue that could cause weekly activities from ending earlier than the weekly reset Fixed an issue that prevented Legendary Marks from being granted when finishing the "Paradox" and "Lost to Light" missions when they are the featured Daily Story Mission Fixed an issue where players with a full Postmaster inventory did not receive the Moments of Triumph bookPlayers who did not receive their Moments of Triumph book can now find it in the Postmaster Just that so f all you nerfaholics