Because I know that someone on my team will go take Zone A and flip our spawn. EVERY -blam!-ING TIME. Even when we control both B and C, they will go take A.
And if the enemy starts taking C, causing the spawn to flip, the randoms won't do the smart thing and go fight to take it back. Hell no. Too much work. They'll go over to the unoccupied and undefended Zone A and proudly take it. Sometimes they'll dance, the morons. It never occurs to them that there's a REASON it's undefended: the other team is BEGGING YOU to go take it.
WILL YOU FOR THE LOVE OF CRAP STOP DOING THIS.
A Control match on Shores of Time, between 2 teams that both know what they're doing, will revolve around taking zones B and C. The only time ANYONE will take A is when Bravo takes it as their first zone. After that, there is NO reason whatsoever to ever see any announcement regarding Zone A. NONE. WHATSOEVER. I don't care if you lost all your zones; go take B or C. DON'T take A. It just makes things worse.
[b]
STOP IT. JUST STOP. DON'[T TAKE ZONE A.[/b]
My name is Dog of War and I approved this message.
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Edited by RAVPAV59: 7/26/2016 2:52:23 AMThere are several maps where holding B and C is the way to win where as capping A will almost certainly guarantee a loss. I had a rough go of this last Iron Banana. I think from now on, if you're playing Iron Banner control and you start on A as your capture point just leave with your team and forfeit the match. You're gonna lose anyway, and it would certainly speed up Iron Banner Control.