What exactly is the problem with A? Everyone complains about it, but they never say why.
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Bad snipe/firing lanes of sight, you can do more damage by controlling the other side of the map
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Edited by Stone Hardgod: 7/25/2016 7:49:50 PMAlso, coming from A (which if you control it, sometimes causes you to spawn there) you're forced through limited lanes with fewer cover options or open spaces to move through if you get attacked. B and C both have more freedom of movement and a variety of sightlines on the enemy's advance. If you have to visit A, Neutralize it then leave it, forcing the other team back to it in order to recapture the point. But don't cap it yourself, for the love of Pete.
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I prefer the firing lanes on A, but I guess I'm in the minority. I'll stick to people's wishes and cap C only from now on. Thanks for letting me know!
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no way, the sniping lanes are terrible in A, they are too constrained and close quarters.. C is much easier to move around while sniping and watch/cover your area and team
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Yeah the only one worth a crap is on the rock overhand by A spawn and it's only good for maybe two kills before they catch on
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I was just talking about firing lanes, I don't snipe. That's probably why I prefer A lanes. I usually just defend B though, so it makes no difference.
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You are probably a Shotgunner which A benefits you because of the close encounters it has
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I use fusion, so I guess that's mostly true.