Because I know that someone on my team will go take Zone A and flip our spawn. EVERY -blam!-ING TIME. Even when we control both B and C, they will go take A.
And if the enemy starts taking C, causing the spawn to flip, the randoms won't do the smart thing and go fight to take it back. Hell no. Too much work. They'll go over to the unoccupied and undefended Zone A and proudly take it. Sometimes they'll dance, the morons. It never occurs to them that there's a REASON it's undefended: the other team is BEGGING YOU to go take it.
WILL YOU FOR THE LOVE OF CRAP STOP DOING THIS.
A Control match on Shores of Time, between 2 teams that both know what they're doing, will revolve around taking zones B and C. The only time ANYONE will take A is when Bravo takes it as their first zone. After that, there is NO reason whatsoever to ever see any announcement regarding Zone A. NONE. WHATSOEVER. I don't care if you lost all your zones; go take B or C. DON'T take A. It just makes things worse.
[b]
STOP IT. JUST STOP. DON'[T TAKE ZONE A.[/b]
My name is Dog of War and I approved this message.
-
I would prefer to own A and keep B/C swapping hands than to be constantly losing C/B. Owning at least 1 zone gives your team a solid base. YES, when you control C/B it is irritating to see A being captured though. That tends to trigger me to pull way back to dominate the C spawn until A is returned to the enemies. This can be a vital regrouping moment for a good team as it takes pressure off B. I think generally speaking that your problem is that people don't know how to play control and Shores of Time is one of the BEST control maps for interesting play between good teams.