The first-person viewpoint is the way we see and hear things, just like we’re actually there. We are the soldiers in the midst of battle. We are the peace of mind, the decision maker that kills or saves lives. The vision of a passing soul that is just trying to find its way.
The first-person viewpoint is easily the most real and fully interactive way of playing games, but there is also VR ( but that’s a different topic for another time) ranging from Skyrim, Borderlands 2, Dishonored and even Ether (which is a must play by the way). These games are great at one thing that is immersion. The way the game sets up the world to convey a sense of realism; it’s really something when you get to explore this world for yourself. The first-person viewpoint has to easily be the best way to play……..or is it?
The third-person viewpoint is like watching a really great multi-genre movie. From freaking Batman to Uncharted, Assassin’s Creed to The Witcher and even Dead Space. I mean it really is like watching a movie. Playing the Mass Effect Trilogy for the first time was truly something that everyone must do. It takes you to a world never-before-seen in anything else (definitely one of the best experiences of my life is playing that game). Planning and crafting in The Last of Us are something to be scared of because and quite frankly you are pretty scared of that world. You almost feel like you’re this person, but it’s them you’re watching. You’re just replaying a part of their life.
See, third and first-person are weird because sometimes you're like “wouldn’t this game be better in the third-person” and the other person (which is playing a third-person game) says “wouldn’t this be better in the first-person”. So imagine playing a racing game. Now I love playing in first-person in racing games, whether that be behind the wheel or on the hood, it doesn’t really matter. But the moments where first-person is just not working because too many cars are in the way. You just can switch to third with just a press of a button in those types of games.
Some games do a good job at this but not as seamless as racing games but they do it none the less. For example Destiny, Halo and Skyrim. Being an in-betweener is ok there’s just not that many games sadly.
Okay, guys, I would love to hear which view do you love the best or are you an in-betweener? Also, my examples of games are just some of what you can expect to me in those genres, like Bioshock and Fable. And if you haven't already go check out my recent article "Why Play Video Games". http://dylanslegos.tumblr.com/post/147575326598/why-play-video-games
(Edit 7/25/2016 at 12:10)
Want to see more
*everything is under Dylanslegos
Youtube - https://www.youtube.com/channel/UCYY71elHU4YVZ5dFx8X2CMQ
Twitter - https://twitter.com/Dylanslegos
Tumblr - https://www.tumblr.com/blog/dylanslegos
BEME - Dylanslegos
-
I think I prefer third person. I like to look at my character and feel the progress as I get stronger.
-
Edited by Le Drewie: 7/26/2016 11:54:19 PMSeems like you can tie the use of 1st or 3rd person with how much the player may interact with the world imo. In a game like Skyrim, everything can get fondled in some way and so this owes best to a reticle, which is most easily maneuvered in 1st person. You can do reticles in 3rd person too, but I don't think they work well since this means offsetting it from the character's center and things feel wonky. In most 3rd person games you just stand in the general vicinity of an object to interact with it and there are usually less things in total to interact with. On a side note, I don't get why no one has tried to represent a more natural human field of view in 1st person games (which is nearly 180, while most games are set at less than half of this.) If you hold your arms out in front of you irl, there's still a huge space between the outside of your arms and the bounds of your vision (unless u fat,) but in pretty much all games, our arms are sticking out from the sides of the screen. And engines don't really draw wide fovs well, things start to look like the barf-o-tron at bigger numbers. Anyway I'm an in-betweener.
-
They both have their upsides, and downsides. I can give the first two that come to mind. First Person- Customization is kinda bleh, cause you can't see most of it. Third Person- May be less immersive to some people.
-
For story driven game i prefer third person First person for a game that focuses on multiplayer
-
battlefront allows you to switch from first to third and back whenever you want.
-
It doesn't matter the perspective for me. I find developers usually choose the view that fits the playstyle.
-
Because they're fun :P
-
Edited by Keksis, enjoyer of memes: 7/26/2016 3:01:53 AMFirst person - immersion Third person - booty shots Real reason people play
-
I dont really care if a game is third person or first person. But man, first person in Mass Effect would be pretty weird.
-
Depends. But i think in general i like third person a little more. MW2 third person was my fav.gears rocked.
-
I don't play third person for the most part. Don't like it.
-
You should check out Deus Ex: Human Revolution if you'd like to see game play that has a true focus on switching between first and third person perspectives. The game does it pretty well in my opinion, especially when one plays it stealthily.
-
Hey so I read your blog about first and third person video games. I like to say that I am a "in- betweener", Destiny is a great game to play and I like how it's both. For instance it's mostly in first person but sometimes ( playing with a sword ) it's in third. I like it how there is both instead on just one, I mean others with only first or third person is great but sometimes you've got to have both. Great blogs btw, can't wait for the next one - Chaow21 - @twitch