1) Spike Grenades are every bit as effective as Lightning Grenades, you just need to learn how to use them.
2) yes, Titans can get double Lightning Grenades, but Hunters can have double smoke grenades
3) Shoulder Charge... Smoke... Shoulder Charge... Smoke... They have theirs, (we) have ours
4) I say (we) because I've really been enjoying playing a Hunter again, but it's really pretty embarrassing to be associated with so much crying when every class (except maybe the poor nerfed Sunsingers) have advantages that make them great.
-
Edited by Phnx y0: 7/22/2016 3:45:31 PMWell since you have a bias. From a player who plays every class, SC needs to have 1 change. When hovering, SC should lose its charge when not going full speed in a single direction. Lightning Grenades need to have a range/cone need to match Spike and Tripmines. There also needs to be range falloff. It shouldn't do full damage at max range. Even the other grenades have falloff.