No connection issues, just poor hit detection in an engagement that i really should've won.
What's worse is a bladedancer v bladedancer encounter, when your swipes go directly through each other and whoever turns around the fastest wins the engagement.
The bladedancer nerf to range was hardly justified. The duration I'll accept, but why nerf the range on it so hard, when you're barely guaranteed that it'll connect in the first place? This subclass is only worth using for its neutral game which is honestly subaverage when compared to others.
Bungie, please address this. I can't be the only one who's still having this problem.
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Honestly it's probably the dmg referee. I've had so many weird encounters since they enabled that thing.
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That looks more like your internet or that guy's. I pop BD and I can track everyone when the servers don't go nuts. And I'm wired with 50+Mbps.
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I haven't had any issues yet
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Naw. You just need a better lag switch friend! 😂
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/agree. Happens to me every damn day. :(
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Yup. Had this kind of BS against a floating titan who punched me to death [spoiler]a titan punched me to death in my bladedancer super by hovering so i couldn't hit him . Like wtf ... this game is so broken [/spoiler]
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SO THAT'S WHY I HIT ANOTHER BLADEDANCER 5 TIMES AND HE DIDN'T DIE
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Edited by Hunter-Max99: 7/16/2016 11:48:47 PMIt seems like lag. He probably gave you the shotgun melee. That's why he got the overshield and survived your swing.
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Lmao!