I don't know if I'm the only one to notice this, but before the auto-rifle buff to the slow firing auto rifles (I.e Suros Regime) the flinch effect had also been advanced. Perhaps it is because of the increased use of these auto-rifles since the buff, and it had always been there unnoticeable until now. All in all I feel as across the board auto-rifles are causing a little to much flinch. When I attempt to use even a primary, if I don't fire the first shot off against a Suros user, the flinch becomes so unbearable that I can't even aim head shots, basically preventing me from making any sort of comeback in a firefight. I do believe however that the auto-rifle buff was a good contribution to the game allowing for more weapon diversity across the board. With this being said I believe the "high caliber"(flinch) rounds need to be reduced to maintain that the user who fires the second shot still has a chance. This issue has always been a problem with bullet hose auto-rifles but I believe it is balanced in the sense that it doesn't do as much damage. But I do believe that the slow fires shouldn't be this powerful.
Edit: the purpose of this topic is not to raise salt but just to view other people's opinion on this subject and whether not this is truly a problem or whether it is just an issue in my head XD. Thank you for stating your opinions and helping to evaluate this forum post.
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Sorry to say man but you're not going to get any intelligent Insight on these forums all people are going to do is complain and insult you half them won't even read the whole post honestly this is exactly what the forms are supposed to be for discussing things in the game but mostly it's like Facebook whole bunch of ignorance and hatred being spewed all the time