When losing goes so far, you end up quitting entirely.....
I mean, Halo 5 has better balance than this crap. There NEEDS to be an in-game skill system. The SBMM that has been in effect for some time now is literally making the shit players suffer the most. I'm decent when playing Crucible. I'm ALWAYS carrying my teammates. ALWAYS! I've have over 50 end-game clips SHOWING my losses. And they're not over a few days, but IN A ROW! It gets REAL OLD!
SBMM is supposed pair you up AGAINST a team that is based on your skill level. If you lose, you'll get paired up with another team a bit worse than you. You lose that, it keeps pairing you against teams that are worse and worse until you win. Then it puts you back at another team based on your skill level again.
Problem with it right now?
IT PAIRS YOU WITH SIMILAR SKILL EVERY GAME, NO MATTER WINS OR LOSSES! And if you win one, it will pair you against those who are better than you, then you're STUCK there until you completely lose your mind. That is NOT BALANCE. I'm NOT KIDDING HERE!
I've taken breaks from Crucible. Played other games or straight up Year 1 raids with friends. It still doesn't change when I jump back in.
I REALLY hope some shit admin can look into our pleas and cries for balance. It's time to remove SBMM again and instead create an in-game skill system. The game doesn't know our true skill, just pairs you up with teams who don't give 2 shits about playing the objective UNLESS it's some 3v3 bullshit like Trials.
Here's my opinion as a vanilla Destiny player:
-Restrict the matches to PRIMARIES ONLY until specials drop again. When special crates pop up, it give you a RANDOM special weapon, whether it's in your inventory or not. Same goes for heavy weapons.
-In-game skill system. If you can look up your character on some tab in the character customization screen, you should be able to see your skill level, medal score, K/D, weapon stats, etc. as well as a TRUE SKILL level that is between 1 - 50. You can also look up others' skill in game by highlighting a player > Options > True Skill.
-Add ALL maps to the rotation. Enough with the "Classic" playlists. Can't have the same map twice. I miss playing on the massive maps from Year 1. It's like they don't even exist anymore. BRING THEM BACK!
-Trials NEEDS a MASSIVE rework. Too many players are "carrying" players to the lighthouse for the best rewards. This forces casual players to ignore the gametype entirely. I've been flawless on my old Xbox account a couple times from Year 1, because no one was carrying players to the lighthouse. In Year 2? It's impossible to get past 5 wins for my PSN account. NO MORE FLAWLESS BULL! (see below)
-Adding to Trials, allow us to access the Lighthouse for the grimoire. Make it a permanent social space where you can buy the Trials passes, meet with other players, and have weekly leaderboards that everyone can compete with. Top players will get great rewards at the end of the Trials weekend.
-The Trials passage should give challenges to players so that EVERYONE is able to open the chest on Mercury. Make it work like the Challenge of Elders pass. If you complete a challenge, the chest unlocks a reward. Complete all challenges for ADEPT weapons and armor.
I think that about covers what many of us want in Year 3 Crucible. I can't stand the crap any longer. I still play to max my grimoire since all my PvE related grimoire is complete at this point.
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Edited by Angelis101: 7/13/2016 1:13:15 PMI agree and disagree with a bit of this. There needs to be a ranking system. Plain and simple. Also split the game types to casual and ranked. Ranked games forbid previous year weapons or have light enabled. (Thorn, reroll able shotguns...) would fix the sbmm and lag issues. I lagged for the first time last night. As in me... and I've never lagged before. Can't tell it if was on my end or Bungie end. Only persisted for one game though. I like the way trials is now. I enjoy the thrill of that 8th game and no boon. Contrary to popular belief this game does take a reasonable amount of skill. You have to know your character, guns, and strategy. Also if you use trials report you can easily spot a carry and also you can check their load out before a game by the character screen. Everything else I agree with. But trials is fine.
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Why are there even downvotes? This is a good post that highlights real issues. Guess people don't have the competence to read it. BTW I went against a top 1% player the other day and I'm probably only top 15%. I was able to suppress him out of his Stromtrance twice though, so that felt gud.
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I remember when loss was banned from DnF
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Bump Elo hell, exactly... Anyone else noticed worse connection in the crucible after the last patch? Feels like they turned up the dial for skill based match making even higer, and tossed the connection based back out on the curb, again.. or maybe its only those 3.0 kd redbar players left now, still having fun in destiny... well the fun was rip, its going to hell now..
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When I was reading this, I was thinking to myself, I bet he's got a similar K/D to my own because this post is my exact experience in the crucible. Every player who is 1.0-1.5 are in what they call "ELO hell". You are actually part of a smaller pool of players, around 2% to be exact, so the game matches you with players between 1.5 and 2.6. Engineered losses, in an attempt to get everyone to 1.0 will only produce lower and lower player count because the algorithm doesn't account for morale.
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Edited by Taffy: 7/12/2016 8:33:57 PMBump this needs to be addressed
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This. All of this. It needs to happen.