1) Bring back end of strike legendary loot such as hopscotch pilgrim. Gives people more reason to play strikes (i dont mean bring those specific weapons back, just make more that u can get. Currently at the end of strikes it is bland and lacks excitement and feels like u went through a whole strike...to only get a blue engram...1-2 strange coins...and a mote. This stands more so with the modifiers that are on heroic strikes now
2) Make strike specific loot wrk with 3oc also or limit 3oc to strike specific loot
3) ples dont make bonds/marks/cloaks cosmetic again. This gave me a reason to actually want to have them for dufferent loadouts
4) if possible, install some kind of custom loadout system. Such as raid, crucible or strike specific equipment that u like to use but want to put on quick. This would be amazing.
5) in addition to being able to breaking things in postmaster, ples allow us to dismantle things in our vault as well
6) make emblems, class items and shaders from vendors (fxc, nm, do, hoj ect.) have rep booster like IB does.
7) fix inconsistencies of shotgun rounds. U can osk/ohk someone from1/2 midrange but cant osk/ohk someone from point blank range very often. This doesnt mean nerf the range cuz that wont fix anything. It wont fix the inconsistencies and make shotguns useless in pvp (only place they are useful)
8) remove class items from HoJ packages. If i can buy the class item, i dont want to get it from a package after grinding for a week n 1/2 to try and get 1 of the 4 weapons that Variks can give you.
9) vendor items rolls should have different rolls after each reset. This is becoming the same problem as in y1. The rolls rn are the same as the ones last week. They need to be shuffled for for each reset.
10) make joining clans doable from a phone. I joined 2 groups 2-3 days ago but i cant get either of them listed as a clan unless i use a computer...i should be able to do that with any device to tell the truth
11) fix the melee problem. To many times i have phased through people after meleeing them. We could both looking at each other before we try to melee, then after we melee each other, we end up behind 1 another. Resulting in a "who every finds their target first wins".
12) timer display for defender bubble like the auras in thd kf raid
13) if possible (and im just spit balling here) allow weapon frame designing...big if might be asking for to much here idk
14) red death... Oh the red death, i dont know whats wrong with it but it feels weak. Maybe not so much in pvp, even though it doesnt seem like anyone is using it in pvp that much, but it just feels weak. Imma check it out in pve and compare it to GoM and my hawksaw but when doing the raid a while back i was doing a little under 700 which was surprising to me considering it has more impact than both of those weapons.
If anyone of these ideas make it in the game it wud be appreciated
Thanks for making this thread
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