I completely disagree. Sniper are SUPPOSED to be heavy weapons. In any game they are a two shot kill. I don't under stand why it has to be more than a two shot kill in destiny. And the only thing that needs to be added is more flinching when being shot
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Then why can you snap them around like their side arms? Why can is their no punishment for getting shot or sway? Their literal no penalties for snipers and that's my main issue. Also I know the title click bait but I don't want nerf I just want mechanics is that distinguish bad snipers and good ones.
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Hey, I see where your coming from but the same goes for shotguns. You can pull them out at ease and cans so what ever you want. Same goes for cod snipers do the same thing it's not like destiny is the only one
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Edited by Atlas: 7/4/2016 4:18:28 PMThe difference is COD garbage and shotguns are CQC and now their clunky as hell? So I don't see how that excuses snipers.
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No shotguns are also quite heavy yet you can carry them around even halo has the same mechanics with snipers as destiny I guess you have never played video games or salty
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Also I'm not salty though I am waiting for you to address one of my points instead of bringing up irrelevant examples.
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Halo treats power weapons like shot guns and snipers in different snipers have penalties and shotguns require gap closing making things quite fair.
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I still don't understand why your so mad and what should be changed
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I'm not mad, I just want snipers to actually take skill I want to say holy shit that guy just nailed me what a shot! Not oh my gosh this guy is spamming his entire sniper mag into me trying to land a body shot and because he landed one of his three or four shots you can easily finish me with his primary.
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I think snipers take skill. I don't spam my mag. If you want snipers to all be like no land beyond and be bolt action then that is just going to ruin the game
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I don't want that either no one does if you've read the suggestions I've made they won't hurt a skilled hand but damage a bad one.
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Agreed