You're ignoring my point on primaries again to harp on my hypothetical analogy.
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That's because your point doesn't make any sense. You're saying you don't want the game to be too close to CoD and that Snipers being a one hit to the body would have done that. Snipers were never going to be one hit to the body even when the ttks were faster so the game was never going to be CoD. In CoD the burst fire weapons were a one burst. In Destiny when pulses were at their best they were two burst if you hit all head shots. In CoD the semi autos were one shot to the head with the correct attachments, scout rifles are 3 shots to the head with the highest impact version. This game is further away from CoD than you realize. Snipers are problematic because everything else was wrongfully slowed down and snipers can not be, because they will always be one shot to the head. Even if they take the aim assist away and increase the flinch a second time because they've done so already, people can always overcome that with practice. The only way to make the most people happy is rebuff everything so Snipers don't have the time to setup a follow up shot and don't have time to set up headshots under fire. If they do they die, but the weapons would actually kill them quick enough.