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7/1/2016 3:02:18 PM
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This pre ttk argument is getting old. They werent a problem because until HOW they had aim assist separated by archetype with high aim assist on low impact. Then they started to close the gap with longbow and shadow of aim assist. They compressed the archetypes and now with low impact res sniping they have virtually no diversity. They were also competing with no damage drop off weapons like handcannons and 2 burst pulse rifles. Neither I want to see return. Shotguns were also far more viable with a faster movement speed from an unencumbered blink. I can respect you wanting a higher primary ttk but I very much disagree. I don't want this game developing into cod. Snipers have ridiculous ease of use and high utility with strength. Bungie won't limit their availability so they have to limit their effectiveness. Restricting them to require mechanics that reward a patient hand and isn't conducive to fire under fire is how they should be. I'm so sick of snipers just chilling in the open because they know they can outgun anyone even if they put scout shot after shot into their head. There is no amount of buffing that will stop that. Scouts will never two shot again so snipers have to react to being shot more.
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