[u][b]Chest Charades.[/b][/u]
Rules:
[quote][b]>Clear enemies in main room
>A chest will spawn, and you will be able to carry it.
>A door will light up prompting you to enter.
>Once inside there will be one ultra and four weaker class enemies.
>The ultra will hold the question above his head.
>The weaker enemies will hold the answers to the questions.
>Chest carrier can only see answers to questions.
>Guardians not carrying a chest will only see questions.
>Ten questions in a round
>If the chest carrier gives the wrong answer, then the two players have to fight off a wave of strong enemies.
>If you beat the enemies, you can re try the same question, if you fail twice you restart the round.
>If the round is won, the player carrying the chest will then drop it, when dropped, you can collect rewards for completing the round.
>If the round is lost, the whole chest charade will restart.
>The rounds will become more challenging and will progress into 20 question rounds. The more challenging the round, the higher the rewards.
>Once you've reached the final round, bonus rounds may be prompted.
>Bonus rounds contain questions about the lore nobody knows the answers to, you can tell your team mates to take a guess, and more seasoned grimoire readers will have a little more clues as to what the answer might be. [/b][/quote]
Let me know what you think, maybe some improvements should be made?
Thank you for reading.