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Edited by Angelis101: 6/25/2016 11:13:14 AM
9
You can't make any massive PvP changes without affecting PvE. I think snipers are fine. This game is very fast paced and between all the movement abilities, tight corners, small maps, super abilities, etc I feel snipers are fine. I've seen more people sniping lately but it still takes a good but of skill to snipe. And by skill I don't mean the idiot who stands in one or two places a whole game and hard scopes. I mean the ones that you never find with perfect map placement. But even then I usually only die to sniperd we I'm sniping and they get the jump on me or I run into it. Could they reduce the aim assist abit? Sure, but it will greatly handicap new players ability to keep up with the vets and also hurt against shotgunners abusing movement abilities. Snipers also punish moving supers, which is something that's very needed. There needs to be a risk in running a wandering super and there is no risk with a shotgun or fusion rifle if you've got any brains at all. So a in all, do I think snipers need some work? Sure they could have some minor tweaks. But anything to major and you will.end up affecting way more than just "nerfing snipers", it's been fine since year one and it's fine now. At most slightly nerf aim assist and give more scope sway on hit. But not to much or nobody will snipe without aim under fire perk and I will find a shotgun heaven that was Destiny in HoW. Tbh I see more balance between the two than ever. The only problem is that there are only a few good shotgun and fusion rifle archetypes while they're are many more good snipers.
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