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6/24/2016 7:39:05 PM
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Snipers do not need a nerf, all aim assist does is make ur reticle go slightly slower when it goes by the enemy player, there is a good amount of flinch if u are getting shot by most primaries, the problem is that shotguns are not as viable as they used to be, if the handling nerfs to shotguns is undone, then they will be able to counter snipers much easier if u can close the gap
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  • Edited by BraddyBo: 6/25/2016 7:49:56 PM
    Shotguns need handling, range and/or shot package nerfs undone. Then more people (i hope) would start playing more aggressively and stop camping like scrubs with their snipers.

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  • More nerfs to shotguns would result in less people using them and more people using snipers...

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  • Sorry, i meant to say 2-3 of those nerfs should be undone (buffed). Edit has been made haha.

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  • That's sadly not the case either snipers have become crutches and it needs to be change.

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  • Why was no one complaining about snipers in year 1 when they were MORE powerful then they are now? Because shotguns were a powerful counter to snipers, sitting in the back of the map hardscoping was a death wish back then because of how quickly shotgunners could get to u and punish u, now because of the nerf to many movement abilities and the nerf to shotguns, there is no way to quickly close the gap between u and the enemy sniper, the decline of the power of shotguns and the nerf to movement abilities such as blink is what has caused snipers to become a strong choice, this is why I believe that bringing shotguns handling speed back to where it was and making blink and removing the nerf to shade step would cause snipers to be used less, and the truly skilled snipers to shine

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  • Exactly

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