Strikers are OP:
1. 1 hit melee
2. Shoulder Charge hit detection is to large
3. Control Jump is to fast and needs a cool down so you can't Titan Skate. The class with the most armor should not be the fastest.
4. Lighting Grenade cone is to large and bursts for to long
5. Can not counter super and it will kill you through floors or behind walls.
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1. Only if you are a hunter with 0 armor 2. Probably true 3. Why not? 4. Dude it's a nade stuck to a wall, if you can't get out of the way that's your fault 5. You can, in fact, counter the super. Nova bomb has just a large of a kill radius, and don't even get me started on storm caller.
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Edited by WormChi: 6/24/2016 4:02:09 AM1. I main a lock and it happens to me all the time. 2. Because that's not how the classes were made. Hunter-Agility, Titan-Armor, Lock-Recovery 3... 4. Yeah I get this dude. There are times when you are clearly out of the cone and it damages you anyways. 5. Smash will beat any super but GG. I always try to bomb them and they win the trade. Nova gets stuck on doorways. Smash goes through walls.
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I main a striker and I have never, ever 1-hit melee'd some one. Hunters are wayyyy more agile than titans, titans can close a gap, so can warlocks (though not quite as quickly). But a hopping hunter is a nightmare to deal with. Shooting a titan out of a FoH is far from impossible, and I (personally) find myself shaking my head in frustration from nova bombs than from fists. But hey, you don't have a titan and I rarely use my warlock so I don't know if we'll ever see eye-to-eye on this. Just remember, even though I play a striker (always have) doesn't mean I don't have to deal with them in the crucible.
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Let's just agree to disagree. I appreciate the civil discussion. It's rare to see on these forums. Maybe I'll see you sometime in the Crucible.