A perfect example of how exotics should be is borderlands. Exotics should be crazy unique guns that are situationally great (fighting certain enemies, only good for specific builds, ect...), but not necessarily better than they're legendary counter parts.
Unfortunately, and I really hate to say this, but the problem is pvp. You can't make really crazy fun stuff without people finding a way to abuse it in pvp. You even take something simple (putting a DoT on a handcannon) and it can get massively out of control.
While I would love some new crazy exotics, I love destiny for it's continuous pve to pvp experience. It's one of bungie's main philosophies and it's unlikely to change.
Hopefully the dev's can find new inventive ways to create interesting weapons while keeping balance relatively in place.
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exotics should be as good as vanilla icebreaker and gjallarhorn again. who the -blam!- wants to grind for weapons that are just glorified legendaries
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'Against minions of the darkness' as part of the exotic perk would be their best friend in that regard.
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It would work, but kinda goes against their principal that pve carries over to pvp and vice versa. They already do it for a few things though, so who knows.
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Borderlands doesn't have PvP...
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Which is why they're famous for all these crazy, cool, unique, and ridiculously powerful weapons.
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Edited by Rebellis: 6/6/2016 11:47:49 PM[quote]Borderlands doesn't have PvP...[/quote] It had crazy fun weapons instead. It also had something else Destiny doesn't have... player to player trading. And elemental primaries.
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Duplication bb
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apparently the act of using any gun in any way in the crucible that could cause harm to any guardian, is abusing the gun.
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Abuse might be the wrong word, it's just that things that seems small in pve tend to have huge impacts in pvp. The thorn dot doesn't matter much in pve, but since it gives wall hacks and delays health regen in pvp it was a huge deal to have on a gun. Turning a fusion rifle into an auto rifle with the vex was cool, but since it could crit it's time to kill in pvp was ridiculously low leading to it's large string of nerfs. Basically anything that creates an advantage throughout a gunfight will have a large impact in pvp. The mida being another example. The exotic perk while it doesn't look like it makes much of a difference, if you slap it on an already solid weapon turns it into a force that runs the crucible.
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One weapon that actually feels exotic is NTTE. The "Full Rewind" perk is actually really good, especially for bosses or majors.
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How on earth do you get that gun.
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Which one?
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No Time To Explain was the one you were talking about right?
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Ah. That one you have to find all three ghosts in the Paradox mission when it's the Daily Heroic. One you do, you can go through the portal at the jumping puzzle, and you'll have to kill an Ultra. Try googling "No Time To Explain Quest Guide"
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Just look up a guide on YouTube