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originally posted in: The Problem with Destiny's Exotics
6/6/2016 7:35:29 PM
4
If I'm to be honest, I've always wanted Exotics to be fun, niche weaponry, with roles that can't be stolen by any other legendary. Ice Breaker was a prime example of this: it was a fine sniper rifle (though outdone by many of its legendary counterparts), but it also had ammo regeneration, explosions upon kills, and a freaking awesome design. On the other hand, it was limited to six rounds, and had a crappy fire rate. Now that was an exotic. A lot of these "exotic" perks, are just tiny buffs to otherwise standard guns. I don't want that. I want unique attributes, like impact and range, and I want perks that are powerful, but situational. Look at the First Curse: it's damn good for PvP, but its "exotic" perk is nothing special. Same with Plan C, and Suros Regime, and even the Mida.
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