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Destiny

Discuss all things Destiny.
6/6/2016 1:31:13 AM
342

The Problem with Destiny's Exotics

Exotics should be god-tier, better than other non-exotics

4310

Exotics should be on the same level as non-exotics

263

Down with Exotics, fast fire legendaries 4 lyfe

111

My personal story [spoiler] Recently, I took a very, VERY long hiatus from Destiny to play most of the new games that came out (i.e. Overwatch, Doom) and some old games (i.e. Halo series, Bonerlands, etc). Keep in mind that before I took this break, I'd played Destiny almost every single day for a year and a half. I was playing Doom when I was using the "Double Shotty Combo" (both combat shotgun and super shotgun) and I was top of the leaderboards when I thought, "This shit needs to be nerfed", followed by, "WHAT MANNER OF SISSYNESS IS THIS? Just because something is performing well, it needs to be nerfed?" That little voice in the back of my head said that that's how Destiny manages to keep it's exotics in check. Then it dawned on me, that feeling I hadn't felt in a long time. I was having FUN in Doom, where I hadn't had fun in Crucible since before HoW, before the dark times. At that moment, I realized something.[/spoiler] DESTINY'S FANS HAVE RUINED THE GAME: A History Lesson [spoiler] When Destiny launched back in September 2014, exotics were described as the best of the best, weapons obtained by feats of strength, the hardest activities in the game, etc. Ok, maybe all that didn't pan out, but the part about the best of the best was at least still true. Ice Breaker hit like a truck and had ammo to spare, Invective was the only true fully automatic shotgun, Gjallarhorn was the best boss melter in the game, Red Death could keep you in the fight longer, a Crucible gun with Crucible lore, designed for Crucible, The Last Word had an actual reason to hip-fire, Thorn not only stopped Regen, but also did damage. Then came the Mythoclast, the first gun worth calling a nerf for. The fair few people who actually got the gun, or got paired up realized this gun was broken. People getting 4 shot cross mapped, killed through walls because of Fusion rifle hit-scan, other nerf-worthy incidents. Bungie stomped out a weed before it became a problem, good for them. Then came Suros. A little less nerf-worthy, but certainly a problem. Then all was good, a few patches here and there, but nothing compared to the newest meta; The HoW Meta. Thorn, TLW, and Red Death. The 9 months meta. Thorn was kept in check by a low ammo count with slow reload. The Last Word was kept in check by actually requiring skill to accurately hip-fire. Red Death was always a good choice in Crucible. Then Thorn's ammo count was buffed to 150%, with a reload twice as fast, The Last Word was glitched to not require hip-fire, and Red Death was thrown in as practically the only counter for them. Ever since then, the Forums are constantly plagued by calls for nerfs, buffs, outlandishly ludicrous changes to be made, leading to the destruction of the best weapons in the game.[/spoiler] EXOTICS ARE NOW MOSTLY OBSOLETE [spoiler] Think back to when you got your first exotic. You probably didn't get it fighting the Gas Wyrms of Jupiter, or helping to defend Twilight Gap or the Battle of Six Fronts. You probably got it from something mundane, like as a Strike reward or bottom of the team in Crucible or being a dreaded Xurner. But it didn't matter, it was special to you. "Wow, this weapon shoots poison!" "My gun reloads after every kill!" "This rifle regenerates ammo, that's so cool." It was a magical moment for most all of us, a weapon to be proud of. Now think about someone who just picked up the game recently, someone who is running around with his gunsmith Suros auto rifle rolled with glass half full and focused fire. He places 3rd in the crucible and gets the Suros Regime. "Oh wow, an exotic!" He compares the stats. "My legendary is better in every single way to this crappy exotic." His friend, with equally bad luck, finishes King's Fall and gets Thunderlord. But wait, he rolled a Qullim's Terminus with feeding frenzy. Who needs to waste an exotic slot when you already have a weapon that does the same job, and then some. Now their 3rd friend has ridiculously good luck and gets a god-roll Grasp of Malok on his first run of the Omnigul. When he gets back to the Tower, he decides an engram and gets Bad Juju. "Oh yeah, new exotic!" But the stats on Bad Juju are worse than Grasp of Malok, and he's already got 100% Intellect.[/spoiler] As it stands in the game now, there are very few exotics worth trading a legendary equivalent for. The Last Word has lost any reason to be hip-fired anymore, Suros feels like an overshined legendary gunsmith order, Tlauloc feels like a poor man's Mida Multitool, which is one of the few surviving exotics, almost every heavy machine gun being used is Qullim's Terminus, Thorn shoots tickle darts that do no damage and last about the time it takes to blink, Touch of Malice is literally only used on Oryx and Sisters, I could go on but I think I've made my point. Most of the current Exotics in this game don't really feel 'Exotic' anymore. They just feel like workhorses with a different paint job, and are often times outclassed by other legendaries, or their class it so rigid that there are better options for almost every single activity. (Looking at you Dreg's Promise) Exotics are becoming nothing more than novelty items, things to be flaunted, then switched out or used as a joke. I, for one, can no longer stand the abuse and mistreatment of Exotics any longer, but you can help for just pennies a day. Call 1(800)-555-EXOTIC to cast your vote on whether we should keep exotics on our level, or elevate them to their previous godhood, or just select a choice above.

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  • Edited by Rebellis: 6/7/2016 3:33:49 AM
    Destiny's weapon development is an epic fail. You get to a certain point in the game where legendaries that aren't god-rolls are instant dismantles, which then defeats the purpose of Exotics and turns them into infusion fodder. At this point, its gotten so out of whack. By Bungie not separating PvP from PvE and nerfing everything, weapons are more bland than ever, which creates a demand for god-rolls, which leads to dismantling anything that's not, which leads to Exotics being infusion fodder, which leads to bland weapons, which creates a demand for god-rolls, and on and on. Its like being stuck in an endless loop and the only way to make it stop is to quit and hope D2 is something different.

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      In my opinion, maybe destiny should've sticked to the old halo system giving players a pre set of weapons. Let's make a shotty match! Hell yeah!! Maybe a snipers match IDK as I see it, it would take off part of destinys variety but imagine how calm and relaxed would be the forums without constant calls for nerfs/buffs Probably the exotics would be still really exotic since NPCs don't complain Maybe is a silliness but I think I'd would have worked well

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      • No bungie ruined this game when they signed on with activision, well aware of how greedy and cheap activision is.

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      • I think the only good exotics are hawkmoon, ace of spades and plan c. I basically only use those three if I use one in the first place.

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      • If exotics were truly rare, they'd be great. But if they were truly rare, it would suck to only be able to use one at a time. I'd love to see actual rare, OP exotics that you can equip as you see fit. It'd make it cool to see, even in pvp. Imagine that truly 1/1,000,000 weapon. Even if it killed me in pvp, I'd be happy to say I saw one. This is basically what the hawkmoon once was.

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        • The problem is the chase doesn't exist anymore, how happy were you when you acquired your first Vex, or the first time you upgraded an Aly to a Necro, these are the times i miss, why doesn't the Kings fall have an Exotic?

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          • Tlaloc is better than MIDA....

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            • Exotics shouldn't be stronger than legendary guns. They should be completely unique (stats, perks, and looks) but the only thing that does that is the looks and its one perk on some guns. for example: lets say i have a Monte Carlo, it will do the same damage and have the same rate of fire as some legendary auto rifles like the Abyss defiant. however the perk for Monte Carlo does change up how you play the game a bit. (but not much)

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            • I use the Touch outside of sisters/oryx. On the plate just before you go through the black tunnels to golgoroth...

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              • while I agree bungie has already stated that they don't want exotics to be the end all be all of the game,but yeah what they did to thorn and tlw was garbage...although tlw is still a really great gun thorn got destroyed

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              • I remember doing the strike for Thorn solo (before I found sites like destinylfg.com), like last october or so, I had Icebreaker and a blue arc sniper. I had gotten IB the week before, I had been stocking up on an insane amount of special ammo to do the strike. It took me 2 and a 1/2 or 3 hours to get though it without dying. I remember it popping up on the loot and I took a long breath, sat back and felt relived. I actually got a good feeling of accomplishment from that. Nothing since then has hit that high. Athlon was fun, Crota felt like you were on a conveyor belt and I haven't done the newest one yet. But nothing has felt like that since. I loved using it in the crucible because of all the effort that went into getting it.

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                • Edited by Ozamataz Buckshank: 6/6/2016 10:48:44 PM
                  Yeah, it sucks that regular crap weapons outgun every raid weapon and most exotics....Y1 how we miss thee. PVP whiners aren't helping.

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                  • I would argue nothing has really changed with exotics compared to legenardaries since HoW. In those days I had god rolled legendaries that competed with any exotic. Nowadays I don't have the best rolls on my legendaries and the exotics are equally as dull.

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                    • Edited by Im Perma Banned: 6/7/2016 1:18:08 AM
                      Your arguement is kind of invalid because The Messenger/Hopscotch Pilgrim was the second best gun in HoW, just behind TLW

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                    • As much as I spam 3oC, I think they should be eliminated in order to make exotics feel special again. Also, exotics as a whole need to have their perks buffed in order to retain that uniqueness so as to not be easily countered by a legendary.

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                    • Very solid synopsis of the history. I primarily play pve and could have sworn that the whole idea of the crucible was to identify weapons and tactics which would be effective against the darkness. Part of the reason I don't really mess around with pvp is that it was billed as practice. In actual practice it has been used to identify weapons which would be great against the darkness and then weaken them. Is Shax a mole, quisling, fellow traveler, saboteur?

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                    • This is a casual game with a T rating. You guys need to lower your expectations.

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                      • Edited by ChiefDemon159: 6/6/2016 10:52:55 PM
                        Blame Bungie for listening to the "Wrong" crowd: 1. Kids (Mature ones excluded) 2. Salty-for-life useless pieces of crap that complain about everything 3. Morons Are some management at Bungie who made stupid changes one of those 3 above? Hmmm.......

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                      • Edited by Benjio San: 6/7/2016 12:40:49 AM
                        exotics should be really rare . like you have one or two maybe one of each slot maximum per character. you would be really lucky to have one to drop. the bounties should take forever and xurs weapons will be about 300 strange coins..

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                        • Exotic means "different", not "powerful". Bungo's shit balancing and design is not proof against the concept of OPness, or nerfing.

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                          • Make exotics godly and ban them from crucible. I'd love a legendary only crucible personally. Then again... fairness would come from how lucky your rolls are

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                            • They shouldn't be overpowered. But they shouldn't be underpowered that legendary variants are a better choice. I.e hawkmoon and its better legendary variant eyasluna. They should be unique. We need more exotics like the last word, voidfang vestments, twilight garison, plan c, feedback fences. These are examples of unique exotics that don't have legendarily that exceed them but they are not overpowered either (anymore) I would have loved to have named more guns but nope.

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                              • I remember when getting an exotic was a task. You'd be lucky to get one and when you did it was like hitting the the damn lotto. Now it so easy to freaking get them. Hell, I got 4 in two hours from 3 of coins. It almost makes it not fun trying for them anymore.

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                                • Organized post is organized

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                                  • Not only the exotics but the Kings fall raid weapons are absolute ass besides maybe 2. Also some perks on these exotics are ass and don't get me started with the legendary gun perks.

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                                  • Petition for bungie to give OP a job.

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