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#feedback

Edited by Vaultbrain: 7/31/2015 6:12:42 PM
225

Add Matchmaking for Raids, Nightfall and Heroic Strikes please

Yes, add matchmaking for these features

2630

No, they are fine the way they are

1014

Can't decide

102

It's really annoying to have to wait for people to get on to form a group for Raids, Nightfalls and Heroic strikes, especially since we can't go to a public area like the Tower and recruit due to the voice chat restrictions imposed in the game. Not to mention it's hard to find people of the right level as well. Matchmaking would make this so much easier and make getting gear and leveling it less of a hassle. The Matchmaking could look for players of similar level to match you with to make sure you're not going in with anyone too low to survive, as well as balance the group by diversifying the classes, bringing in 2 of each class for raids (2 titan, 2 warlock, 2 hunter) and one of each for the Nightfall and Heroic strikes. While on the topic of Strikes, it would also behoove the player base if we could finally be able to voice chat with our random fire team members instead of having to form parties through the dashboard (X360 and XB1 versions). This should also be allowed in the Tower as well so those who are looking to form specific groups of people for Raids can do so much easier by simply talking to those around them. Being able to openly communicate with others is a staple of MMOs. Not allowing us to do is counter intuitive towards the game play in Destiny. Also, we should be able to choose the difficulty of the Raids between normal and hard. The same goes for regular strikes as well. We should be able to play strikes up to level 30 as well as difficulty modifiers for players to challenge themselves. The higher the level and difficulty modifiers, the greater the rewards. With the addition of PoE, matchmaking should be added for all modes of that activity as well, not just level 28.

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  • Edited by schloozer: 1/9/2016 9:13:10 PM
    I love this game but I'm a family man so gaming time has to be flexible. This makes commitment to clans difficult. Everyone keeps telling me that the endgame content is where Destiny really shines and yet it may as well be locked out for casual gamers who don't have a consistent fireteam ( can't get gear without a fireteam, can't get on a fireteam without the gear). It's a no brainer to me - optional matchmaking all the way and acitvely encourage the use of mics.

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