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#feedback

Edited by Cozmo_BNG: 11/5/2016 8:37:22 PM
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Ok old

Community Wish List (old)

Edit: This list is being retired. [b][url=https://www.bungie.net/en/Forums/Post/217413354]The new list can be found here[/url][/b]. Quoted below is the existing Community Wish List that was being curated by Destiny Player Support. I’m taking over this initiative and will be updating the list once a week. I love reading feedback, but we can all agree that there is a lot of it to sort through. In order to make sure you get your idea seen, post a new topic to the [url=https://www.bungie.net/en/Forum/Topics/0/Default/None/Feedback]#Feedback[/url] forum and add the tag #CommunityWishList. This will give us an easy way to review all of your ideas you would like to be added to the list. Please remember that this is not a To-Do List for Bungie. We can’t promise that every idea is being worked on actively. Our goal here is to confirm that your feedback has been received. Everything on this list are things that the players of Destiny have repeatedly asked for. [quote]If you’d like to see new items placed on this list, start a [b]New Topic[/b] on this [b]Feedback board[/b]. Popular opinion matters! Topics that trend on this forum are more powerful than comments on this post. [b]This list is not in any order whatsoever.[/b] [b]Here are the most frequent community wishes for Destiny:[/b] -Transmogrification -Gun Skins -Guardian Facial Hair -Vault Sorting Options -Crucible Map Voting -Expanding Faction Interaction -Aim Assist Toggle Option -Rotating Stock on Tower Vendors -Additional Matchmaking Options -Material Stack Size Increase -Player Trading -Additional Guardian Customization Options -Alternating Spawns During Trials of Osiris -Add ability to dismantle items from postmaster -Easier way to use ammo synthesis -Hardcore playlist with no supers and limited equip -Firing range added to the Tower -Ability to assign emotes to other slots -Higher difficulty for legacy Raids like Vault of Glass and Crota's End -Add all Strikes to Heroic Vanguard and Nightfall playlist -Monthly PVE event like Iron Banner -Swords only gametype -Kiosks for Raid gear -Increase in ammo reserves for PVE -Strike map voting -Bring back Sparrow Racing League -Make Class Items cosmetic only -Make Wormspore purchasable [/quote] [quote][b]Wishlist Items added to the Game[/b] -Ability to purchase Armor Materials - [i]Added in Update 2.4.0.2[/i] -Add more uses for Artifacts - [i]Added in Update 2.4.0.2[/i] -In Game Clan Roster - [i]Added in Update 2.4.0[/i] -Private Crucible Matches - [i]Added in Update 2.4.0[/i] -Increase effectiveness of Super abilities - [i]Added in Update 2.3.0[/i] -Fix melee issues - [i]Applied in Hotfix 2.2.0.3[/i] -Improvements to Raid rewards - [i]Added in Update 2.2.0[/i] -Higher difficulty for Prison of Elders with Year 2 rewards - [i]Added in Update 2.2.0[/i] -Increase in Light carried over when Infusing - [i]Added in Update 2.2.0[/i] -Ability to purchase Weapon Parts - [i]Added in Update 2.0.2[/i] -Additional Storage/Vault Options - [i]Added in Update 2.0.0[/i] -More Ghost Skins - [i]Added in Update 2.0.0[/i] -Deleted Item Retrieval - [i]Added in Update 2.0.0[/i](For some items) -Dismantle Consumable Items [i]Added in Update 2.0.0[/i](Turned in for Rep, Motes, etc)[/quote] Watch this space for updates, and keep talking to us about Destiny.

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  • Edited by EagleRetna: 5/24/2016 2:08:30 AM
    [u][b]**SRL Exotic Gambling Circuit- for Exotic Sparrows**[/b][/u] I saw a thread on exotic sparrows in the community here: https://www.bungie.net/en/Forums/Post/204879307?showBanned=0&path=0 by[i] ExaltedFalchion5[/i], cites Spyglasses as the inspiration for some of his post. I've embellished on his ideas for exotic sparrows in the game and put them into an SRL gambling league idea I had: [b]'SRL Exotic Gambling Circuit', an SRL weekly event for exotic sparrows and gambling-only[/b] Three exotic sparrows, each specific to a faction, as the faction would be the only way to obtain them, and each with unique perks, elemental attacks and resistance, and a faction paint job. Exotic sparrows would not be allowed to race in standard SRL, or in Crucible, due to their abilities, as they would levy an unfair advantage, but instead, outside of being used in regular game modes, like Patrols, Strikes, and all general PvE content... 'Exclusive Exotic Sparrows Only, racing matches, complete with Gambling- as a requirement for entry, dubbed the Exotic Gambling Circuit!' To qualify, you need an exotic sparrow, and currency! Each contestant will gamble either legendary marks, three of coins, glimmer, motes of light, exotic shards, strange coins, or materials (spin metal, relic iron etc.), as a buy in A standard 'table' would be used to define the economic value of each acceptable currency item, as an acceptable wager equivalent. No matter which currency the contestant chooses to make his entry wager with, they can only wager one. So say the buy in for a match is 30 Legendary marks standard, a contestant can wager that, or wager another currency equivalent, like say 35 motes of light, 4 three of coins, 25 strange coins, 5 exotic shards, 60 materials (spin metal, spirit bloom etc.), or 2000 glimmer. Six contestants, it all goes into one giant lump sum pot, winner takes all, marks, materials, glimmer, etc. as well as getting their entry wager fee back. The winner never gets to see what exactly is in the pot from the other contestants, until or unless they actually win, but with six contestants, its always a pretty sweet pot. In addition, the winner would also get a trials esque chest at the end, which would contain a Nightfall tier reward. The racing contestant chooses at the beginning of each match, to either gamble the marks, or one of the other acceptable wager items, to qualify. If you disconnect mid way, you lose your wager, it stays in the pot. The EGC, or Exotic Gambling Circuit, offers twice the faction reputation gains (stackable for even more rep with faction rep boosters earned as drops or through Amanda Holiday faction packages), than standard SRL and Crucible, for your corresponding Exotic Sparrow faction. So even if you lose, you win in reputations at least. Also, exotic gambling circuit races can only be won *once* a week, to keep people from farming mass amounts of materials. So you get a weekly gambling sigil card from Amanda Holiday at the cost of 500 glimmer, with only 1 win allowed per week, per character, like a flawless trials passage. Once you reach your 1 win on that character, your sigil is done for the week, you cannot play in the circuit until next week. However, if you lose, you can keep racing, and gambling, and/or grinding faction reputation, until you reach your 1 win, at the cost of wagers. The tracks the gambling circuit use are the same as the standard SRL tracks, but add modifiers of elemental hazards on the track to accompany the exotic sparrows. Sparrows of corresponding element are immune to said hazards. Exclusive shaders, and emblems can also be won exclusively in the Exotic Gambling Circuit as drops, along with whatever else typically drops in SRL. Now, as for the exotic sparrows themselves, and their capabilities and unique perks: All of the exotic sparrows have a minimum of +10 speed over any legendary in the game, so at the current state of the game, that would put the exotic sparrows at 170 speed. In addition, all exotic sparrows have +10 durability over any legendary sparrow in the game. [u]New Monarchy Exotic Sparrow (Solar)[/u], it has a base speed of +1.5 faster, than the other two exotic sparrows (so its speed is actually 171.5 instead of the 170). Its equipped with turret machine guns attached to the front of it, allowing for shooting down sparrows in front of it. In addition, it leaves a trail of solar energy behind it as the player drives, activating it will leak flames from the exhaust pipes for 3 seconds and burns enemies for 7 dot and 7 per tic. It also kicks up dirt, dust, turbulent wind gusts and debris occasionally as it just naturally races from its solar powered engines, to obstruct the visibility of other drivers. Driving near the turbulence can cause other sparrows to spin out of control- its activated randomly and comes and goes. [u]Dead Orbit Exotic Sparrow (Void)[/u], leaves a dense blinding void cloud behind them, making drivers who pass though it temporarily blind and unable to see, while it simultaneously gains en extreme speed boost to higher speeds, like the Time Breaker, for a short time, as too much boost does make it explode. In addition, it chucks clusters of powerful void grenades out of the rear to randomly destroy sparrows behind it, while planting void land mines below it to the track, that stay stuck to the track the entire match, waiting for a sparrow to drive over it, detonate it and explode them instantly. It can also shoot out void spears laterally to the left and right, that force push, and damage, sparrows racing next to them, and causing them to lose control. Void Sparrow also has slightly higher base durability than the others as it absorbs damage. [u]Future War Cult Exotic Sparrow (Arc)[/u], can side swipe deploying electrical bombs like the HoW pikes, that bounce everywhere. In addition, the Arc exotic sparrow allows a player to blink a short distance in any direction. Arc sparrows can also surround themselves with an electrical shield to reduce damage and can also damage sparrows near by them with electrical discharges. It can also shoot small but sharp lightning bolts in front of it to shoot down leading racers. It can temporarily gain small amounts of invisibility, briefly cloaking on the race track invisible to others. Note: Exotic Sparrows would require pledging to that faction to equip, which can only be changed once a week, so at most, you can only use two of the three in any given week.

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