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5/20/2016 1:23:13 PM
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Trials – How to Help Good Players Help You

Friends, I am back with another Trials of Osiris tutorial video. The last video on communication earned a great reception from you all, which I greatly appreciate. Your kind words have encouraged me to continue working hard. I hope you all enjoy this video/write-up again today. [b]If you’re at work[/b], there are NO examples in the video, so you won’t miss anything by reading this thread instead of watching. [b]My goal for this video/write-up is to convince players who have never gone flawless to give it another try. Also, I want to give a game plan to those who are trying to get carried.[/b] [b]Intro[/b] Hey everyone, Dukaness here with episode 6 of Trials Tips and Tutorials. Today’s video is one I know a lot of my followers have been waiting for – How to Get Carried. Before I go any further, I want to really emphasize how much [i]I don’t like the term “carry”[/i]. It implies that you are going to do nothing to help. That a friend and I are going to hold your hand and fly your ship to Mercury for you. It doesn’t work like that. You need to contribute. And that starts by understanding that the word “carry” is not accurate. So to set a precedent, we’re going to start calling it something else. [b]We’re going to start calling it assists and assisting.[/b] Here’s the reasoning and analysis: Regardless of whether or not you play sports, you know what an assist is. Think about my partner and I as quarterbacks, point guards, or play makers. We can do all the work. We can rush up the field/court/ice, we can win battles for possession, and we can make the perfect passes. But if you aren’t there to tap the puck in, finish the alley-loop, or make the touchdown catch, we can’t win games. Trials is no different from sports in this respect. We can get the kills, but if you aren’t there to push with us, we won’t win. We can shut down the other team’s supers, but if you aren’t there for a res when we trade, we won’t win. We can make the perfect strategy, but if you aren’t communicating, we won’t win. I’m going to talk about three situations you’ll find yourself in that cover 95% of the time you spend in Trials as a player looking to be assisted to Mercury – What to do in a 3v3 situation, a 3v2 situation, and a 2v3 situation. [b]3v3 Situations (Full Strength)[/b] This is the easiest situation, but causes the most problems for players. You shouldn’t be in the open, where you can be killed. But in a place where you can push when we get a pick. You need to be safe and not visible, but also close enough that you can be on our orb if we get picked, so you can get the revive ASAP. As a rule of thumb, you want to stay between me and my partner. [b]Do not make any effort whatsoever towards getting a kill.[/b] If you throw a random grenade, that’s a waste in case we need it for a push. If you use your super, you risk being killed out of it and wasting it. If you peek a corner for a snipe, you risk going down and putting the pressure on your fire team. Play safe! It’s so easy! Is it boring? Yeah, probably. But you’re being assisted. Your goal is to go to the lighthouse. That takes discipline. So fight the ADD urge, and stay safe. If you’re looking for a fun card with me and a friend, play it however you want. It honestly doesn’t matter to us. But if you truly want the flawless, fight the urge and stay hidden. Wait for something to happen. We’re assisting you, so let us do the heavy lifting. [b]3v2 (Man Advantage) [/b]Ideally, our side gets the first pick, making it a 3v2. As soon as this happens, you get into 6th gear. We ALWAYS call out where the pick is. Your job is to suffocate that orb, and you have 7 seconds to do it. Sprint at it. If you get a blip on the radar, throw a grenade at it. Smokes, throwing knives, everything you have to prevent the other team from getting the res. You need to own that orb. [b]That’s YOUR orb.[/b] Bring a lawn chair, sunscreen and a jug of iced tea to that orb. Throw a party on that orb! Are you understanding me, boys? Get. To. The orb. It’s your number one and only priority. I’ll likely tell you to sit on the orb, while we try and get another pick. [b]2v3 (Shorthanded)[/b] We get picked first all the time. It happens. But the round isn’t over yet. If you were doing your job in the 3v3 scenario, you aren’t far from my orb. Get there ASAP, and put a hustle on it. Make sure you can revive me without putting yourself at risk, which I’ll be calling out. Revive me right away. If I’m being watched by a sniper, push me while you revive me. If you get to my orb before the timer is up, you need to go all out on defense. Throw grenades, clog up any choke points the enemy is coming from, put cover fire down to discourage them from pushing, hard scope lanes they’re approaching from. Do anything you can do defer the enemy until my res is available. [b]Summary (TL;DR)[/b] Let’s discuss the positioning we learned we today. [b]1)[/b] In a 3v3 scenario, you need to fight the urge to do too much. By staying concealed and not putting yourself at risk, you are preparing yourself for both of the next two situations. [b]2)[/b] One of those situations being our team getting a pick. When that happens, you get to the orb ASAP. Defend it from distance while closing in with grenades, and then be prepared for a fight when you get there. [b]3)[/b] Alternatively, we might get picked. You should be close enough that you can get the revive once it’s available. And also make sure to defend our body with grenades and cover fire until the revive is available. If you can handle those scenarios, we will win most of our games. At the minimum, you’re at least doing everything you can to help us win. The rest is on my partner and I, which it should be since we’re assisting you. That wraps it up! If you guys found this video helpful, make sure to let me know in the comments. [i]I hope no one was offended.[/i] I know it’s possible my wording may have come off condescending, especially the part about hiding and not even playing. It’s not my intention to belittle anyone. I’ve played over 4000 games of Trials, so I’m simply telling you what works best. Good luck, my friends. -Duke

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  • subbed. thats some solid info. i have to say that i want to earn my lighthouse trip by being skilled enough to get myself there tho

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    • Bump for later

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      • Been waiting for another one! Good job would sub but I don't have a YouTube account :/

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      • Step 1: Equip OP meta weapons Step 2: Queue for ToO and join a game Step 3: Camp the spawn or other easy defendable position Step 4: Wait a little longer ... Step 5: Use your super on the enemy team standing in the capture zone Or: Use double grenades Step 6: Repeat steps 1-5 five times Step 7: Great games! You were patient enough to get loot in the loghthouse! Works every time. Please play like this, too.

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      • Great vid. I'm not great at trials but every now and then I do try to get in with a good group to get a chance. I try to see myself as the Steve Nash of the group to assist in whatever needs to be done. A good "support" player has to be able to follow directions of the better players. I think that takes skill in itself. That player will be much more nervous and have a bit more adrenaline running through their veins due to anxiety of this situation of potentially going to the lighthouse does not come around as often (especially if the other players are streamers.....talk about nerve racking)

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        • I watched it It's really only gonna help people that run with you and maybe a few other players out there that have a similar style to yours I see a lot of people playing passive just to farm kills with snipers, I for one am really good at hitting the pusher and then killing the res, I hate sniping though I get the points you were trying to make, I would say broaden these to reflect different play styles and this video series would be very nice for the aspiring light house visitor

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        • Great tips! I can't help myself here: the word you were looking for was deter not defer.

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          • Hey guys want to watch hack me tournament 64 team elimination with a prize pool of 400 come to https://www.twitch.tv/enviflux/

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            • I don't think some pple really need to get carried, they just need a good team. One kid had like .6 kd on trials but with good teams he performed rather very well and even saved the game a couple of times.

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            • Lol you call your self good ?

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              • I've been flawless twice but I see your point. People rely too much on their carriers to do the dirty work. I've went flawless with my cousin. We both were doing a lot of killing. Our last buddy who was a Sunsinger with a Conspiracy theory and a blue primary went flawless with us. Just proves that anyone can do it. He helped so much. Idk how but he won a 3v1 tethered?! Right on shotguns. Lol

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              • Love your feed back Duke. As a not so great player and only 2 time Flawless I understand the importance of hanging back and then hard push. Great new thing is throw grenades at choke points and stay hidden dont be the hero that turns into a zero! yeoldgreybeard

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                • I'm surprised you haven't had more comments. As someone who's struggled through trials and settled on bounties for loot, this will definitely be handy if/when I next find a crew to help me try to get to the lighthouse. Nothing condescending in there. Cheers Duke.

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                  • Great guide, very useful for first timers in trials or just casual players who aren't the best at PVP! I was curious wether or not you planned to touch on 1 v 3 later or if you see that situation similar to a 2 v 3? Also, I find that a lot of people have trouble with quick decision making more than anything else in trials (such as when to challenge or when they should attempt to push for a pick).

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                    • Screwing around in crucible with mah viewers in my stream. Just chillin, you can join up, or hang in chat until a spot opens... Enjoy! Www.twitch.tv/Shadedlord

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                      • I get it, but honestly the only people who really need to do this are plebs. Honestly, not trying to be a dick.

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                      • I always try to do too much I think , I know it costs us but sometimes I just cannot help it hahaha. The few times I have had good runs, no lighthouse but still good for me, I was more tactical. I think most times I do Trials it is very late here and I probably just try the best I can at that time. Nice post by the way.

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                        • Edited by KrishnaDaBeast: 5/21/2016 1:41:34 AM
                          As a sherpa from Reddit, I can say this is a great video well done, I left a like. Definitely telling the guardians I am helping out to watch this video!

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                          • #bump4later

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                            • Interesting topic but I'm not reading all that shit, sorry.

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                              • Money, money is the answer to everything.

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                              • Edited by Kalibur: 5/20/2016 7:36:44 PM
                                This was really well thought out man, I'm sure it will help many people. EDIT: Even experienced players can have trouble with Trials. I haven't gone flawless since April Update, so I'll take your tips with a grain of salt.

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                                • You sir are a gentleman & a scholar

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                                  • Thanks man this will for sure help me this weekend.

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                                    • Good video and info on the do anything to deter push till the Rez is ready.

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                                      • thx. I'm a new trials player and this will definetly help

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