what if. Well there is a way, if you don't know how destiny multilayer works then I'll tell you since I get a lot of people getting it wrong saying that destiny has servers, sure they do to keep data and stats and loot checks just to make sure you aren't cheating but they use something called peer to peer play, and that just mean one person in the game is a server and a player at the same time. But since it is hard to process those two things at once because 1. their consoles and 2. not everyone has the best internet, it would be very beneficial to the players of crucible, basically eliminating lag. But take this with a grain of salt, it would most likely cost 12 million USD for just 64 tick servers a year which would slow production of the game immensely, but I'd like to know what the community would prefer
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
7 Day Ban
7 Day Ban
30 Day Ban
Permanent Ban
This site uses cookies to provide you with the best possible user experience. By clicking 'Accept', you agree to the policies documented at Cookie Policy and Privacy Policy.
Accept
This site uses cookies to provide you with the best possible user experience. By continuing to use this site, you agree to the policies documented at Cookie Policy and Privacy Policy.
close
Our policies have recently changed. By clicking 'Accept', you agree to the updated policies documented at Cookie Policy and Privacy Policy.
Accept
Our policies have recently changed. By continuing to use this site, you agree to the updated policies documented at Cookie Policy and Privacy Policy.