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#feedback

5/12/2016 5:06:22 PM
1

Punches taking longer to register overall.

I was playing some sweats with some pals from the crucible radio community, and the melees were hella weird. You guys have seemed to have fixed the Melee issue you said you'd fix (Melee charges being used while dealing no damage, melee lunges starting and getting stuck on the environment, etc.) but now melees across the board seem to take longer to deal the damage to the enemy player after impact. There is a very noticeable latency between when I Melee, and when the enemy gets hit by the Melee. This effect was echoed in multiple rumble matches played before and after the sweats. But apart from these issues, great work patching those pesky punches.

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