[i]Well?[/i]
[spoiler]gotcha[/spoiler]
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Inb4titlechange
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No you twat
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Better solution: give those perks to gunslingers and sunbreakers. Now we all can burn the crucible to the ground!!!! (Or minions of the darkness) MUAHAHAHAHAH!!!!!!!
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What if a smoke grenade did a set amount of damage? As in on top of slowing you it did 167 damage but had no recovery delay like fire bolt. Would that be overpowered?
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I dont think it needs a nerf mainly because if they were to nerf that, the sun singer would have nothing but self res, and they nerfed self res anyways, people only complained about sunsingers because the majority of warlocks used it, now the april update has kind of changed that idk why but i see a lot more stormcallers and voidwalkers these days, thats why people have stopped complaining about them, not to mention, the sunsinger is the only subclass the warlock has that had useable nades, stormcaller has litterally the most useless nades ever and the only time voidwalker nades work is if theyre using nothing manicles with scatter nades and even those are super inconsistant
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Edited by Erijian: 5/16/2016 2:17:40 AMTouch of Flame? Not really. Viking Funeral could use an adjustment to either the total damage, or total ticks of burn time. Not both.
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I like how everyone complained about it then April update came out and every one is complaining about strikers even though they did nothing to sunsingers
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Firebolts aren't even as bad as bloody tripmines nerd that before you touch the Firebolts
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Need a rework. Since they are only really effective with firebolt.
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Hmm... Was I banned?
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Something I discovered with this, shadestep has invisible frames (I know this because I killed a someone in mid shadestep once and got the "I See You" medal) if you shadestep at the same moment the string from the firebolt goes out it wont hit you because you are "invisible". Just a little info i found out.
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they need to nerf the burn and make it so when you kill them the burn goes away. also buff golden gun so when i kill someone iget my health back
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Just how long you burn for and damage that's it
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Hey Violet.
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Better yet just get rid of anything that makes a subclass special, just so we can cater to the whiners.
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Nah, people need to stop being little bitches before the crucible is just a pillow fight
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If anything Viking Funeral needs a buff. It reads "...burn longer and take more damage" but it only does the burn longer part. Of course, the longer an enemy burns the more damage they will recieve, but the wording of the description implies that the damage of each burn tick will also be increased. Inb4 salty Huntards
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Solar nades with sunbreakers are way more op than firebolts
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I Loathe the warlock (had 2 of them). I just cant stand them, But with that said i don't mind them as enemies. I don't think they are super OP. I die very seldom by burning from a Warlock.
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What was the post before the edit?
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Nerf them pvp. Goodbye to them in pve. Just like every damn thing in this game.
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Lol here we go again
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Can people shut the -blam!- up and move on already..
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Only in pvp not pve
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Something does need to be done, But if you remove both of those the Sunsinger grenades don't do much Solar: 49 impact + 40 per second inside the bubble (Realistically it only gets in 1 second of damage) = 89 Firebolt: 85 Fusion 165 + 65 stick = 230 Other than fusion, if you remove those perks we can't kill anyone. Even if we use 2 grenades The entire sunsinger super is based upon grenades..... Sooooo remove those 2 perks, and you have just Made Sunsinger the weakest in the game.
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Keep the damage just make it do it faster