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5/6/2016 9:11:02 PM
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Of course I make valid points. I've been a gamer most my life. I have also been a coder. No its not based on network. Or "Server" side of things. Implementing a code to recognize inconsistent changes in ones PING. to take and validate them as a cheater or not. is game side. Same with implementing a code to take and separate pve and pvp is game side as well. You've seen how they added those "Bumpers" in atheon? You see how they do the "Out of map" areas, where it counts down til you die? and get respawned back on the map? Those can be what you call an "Area of effect" zone. Which can have codes added to them to do multiple things. Like how it kills you when you dont turn back. THIS is the simpliest way to seperate pve and pvp. To add the lines of coding that change the stats. Health. Damage, shields of guardians. Rate of fire of gun type A,B and C. in pvp maps. Instead of nerfing and buffing all the weapons to wreck pve because of pvp.
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