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5/2/2016 7:01:38 PM
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"You have to use both your melee charge and grenade charge" A similar argument was used for Transcendence, that you need both your melee and grenade for it to work. >You still complained >It got nerfed A similar argument was used for Firebolts, that you need to use three subclass perks to get the burn Firebolts that everyone yells about >You still complain >Thankfully not nerfed Thing is, the Wombo Combo is worse than Firebolts because you can't run and hide to regen health and it kills you almosy instantly.
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  • When I last checked, Transcendence doesn't consume the melee and grenade charge. Besides how would you nerf it? If you take away the slowing effect it becomes really bad just like vortex grenades. You can run straight through a vortex grenade and be okay. If you did that with smoke you wouldn't even lose your a quarter of your shields. The "wombo combo" is just to abilities covering up their bad sides. Also getting rid of the slowing effect would make snare absolutely useless.

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  • Instantly is false Takes at least 3 seconds on a perfect throw in which case you deserve to die Slightly off and you can escape easily Plus you have to be pretty bad to watch a wombo combo coming at you and sit there

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  • It's not like you have time to watch it coming at you man. Those things don't fly in slow-mo.

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  • Unless ur lagging or the wombo comboer is lagging u can easily just jump and avoid th aoe

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  • Transcendence doesn't consume your melee and grenade charge.

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    I'm not complaining in my post. And I never did complain about either of those things. I don't think they're bad at all.

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