Would people be in favour of adding a note on the side that shows when the namesake perk is active? Think of it working like that of The First Curse (provided that you people have actually used the damn thing) in that it is active even when you have your Primary or Heavy out and disappears when the criteria for its removal have been met i.e. firing the weapon, or holding it inactive for too long after swapping.
I ask for this because I find great inconsistency in when the perk activates, with no clear indication of when it will do so. There are times when I pull Plan C out, expecting a surprise kill, only to be killed halfway through a normal charge, and just as many times when I don't expect a quick charge and miss because I didn't have the target lined up as I'd have wanted at that instant.
Not to mention the confusion created when dying.
Of course, these could be problems that are all my own fault and are easily avoided by others, but that's really why I'm asking about this.
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Don't change a damn thing about it..last night I killed 3 guardians that were bunched together from close to about 20 feet away with 2 shots..Twas glorious..
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Plan c wrecks. Look at my last 10 to 20 games ive played and youll see the destruction I release. But then again fusions are a gun that takes skill and theyve been my gp tp since beta
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It would be helpful but I think it is only active for a couple seconds after you equip it. so you have to equip and immediately press the trigger button, but since the update fusion riffles seem to more effective in pvp anyway. I got most of my special weapon kills for the Iron Banner weekly bounty using Plan C and I was getting kills at a distance that was pre update not possible. I think once people get on to this there will be a nerf incoming.