The only reason I'm fine with it is because it takes your made and melee but I still think immobilizing the target is to much
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You are retarded. titans have Suppression grenades that can kill you on impact if hit by it as well as turn off your super, jump, as well as charged melee. Hypocrites
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The difference is that suppression grenades have a fuse time (time to react and run), smokes activate instantly as soon as they land. Also, suppression grenades only take away your jump not your ability to move, runnkng is still an option where as with smoke you're basically trapped in one spot...
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Yeah, that's why everyone is using Defenders, because they are so OP right? Oh wait
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Any class can be considered OP in the right hands. Just because you suck using the deffender Titan is based on your own lack of skill to use it effectively
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So it should not be a near guaranteed kill then is what you're saying? Ok, let's change every subclass so that their melee/grenade combo isn't a guaranteed kill. Sound good?
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What? Lol I wasn't saying that
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The immobilizing factor is what makes it a guaranteed kill, so by saying that's too much then you're effectively saying it shouldn't be a guaranteed kill.
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Well other classes can't do that at range I'm fine with it slowing a little bit but when you can't jump or really do anything it gets annoying
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Fusion grenade. Takes 1 charge and guarentees a single kill. Just like the wombo combo except it only takes your grenade charge.
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You also need to be a little more accurate
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Have you seen how far away lightning strike can hit from? Give me a break lmao. It hits more consistently at a range than smokes hahaha