Smoke simply does too much with just one node
Smoke (without any perks) should only take away the HUD and blind you
If you use venom, it gives damage when you are inside the smoke itself
The perk that allows to put smoke traps should also slow down the enemy when the bomb goes off/you throw it to an enemy, and with the perk "lockdown" extend the amount of time it can stay next to a wall.
THAT is more balanced. Right know, getting smoked --> 1% of survival
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Uninstall destiny if you can't deal with it. Its a major part of the subclass and doesn't need a nerf
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Do you realize that nightstalker have the worst grenade out of any class? Now you want to take away the only thing going or them.
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Edited by Zelrons: 4/28/2016 5:14:19 PMReducing the duration is a Nerf. Removing the entire point of Smoke Bombs is also a Nerf.
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How does smoke bomb need a nerf? The ability is decent at best. Nightstalker's grenades aren't good either. It's only a combination of the two that is a great ability. You'd be taking away one of the key aspects of the class.
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More crying nerf posts. I give up on destiny, un pleaseable community is un pleaseable.
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Do you people ever quit...jeez
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It's fine how it is quit being a baby.
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Just increase the amount of time you need to wait to throw grenade after smoke
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Nerf it
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