Hi destiny community. I am here with a great idea that will fix the wombo comboing problem. First off let me start out with this: I am not calling on a nerf for either nade for the hunters nor am I calling out just hunters as being OP. I am calling out every single class so let's make this a class neutral discussion. Now yes, the hunters have the most potent combo out there. There shouldn't be a combo which renders the recipient incapable of escape and aiming. But the thing is is that it is not just hunters that are issuing wombo combos. It can be other classes too. It can be a firebolt flame shield, or a suppression nade overshield melee. There are so many problems with this and so many possibilities.
The solution? Simply add a 1 to 2 second delay in between ability uses. Boom. No nerf for any nades and we can all be happy. Hunters will still be able to utilize both grenades but it will give some time for the victim to actually escape. This change will affect all classes so it will be equal for everyone. Let me know what you think about this.