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4/27/2016 8:09:04 PM
18

General Dark Souls 3 Questions

First I'll say that it's unlikely that I'll ever get the game, but we'll see what happens. I've played a bit of Dark Souls 1 by the way. Also... incoming wall(s) of text. ---- 1. How do you find out what you have to do, and where you have to go to do it? Do you [i]really[/i] have to just walk in every direction and go as far as you can until you realize it isn't where you're supposed to be? And how do you deal with dying and realize it isn't even the way you were supposed to go? I think I'd feel so crushed if I kept losing my souls if I wasn't even going the right way. When I first tried Dark Souls 1 in 2014, I barely lasted at all. After the first area with the Asylum Demon, I figured it would be logical to go to the paths closest to me first. IIRC, Blighttown is just off of Firelink Shrine and I quit shortly after trying to go down there. I've played Dark Souls 1 with a lot of guidance and help now this year, and I feel like I've gone a decent way, but I feel like I've been led down the wrong path and refuse to play without knowing what to do. Uncertainty and risk are some of my least favorite things in life to deal with. 2. How does co-op and PvP work? In Dark Souls 1, I think all you can do is have someone help you with a boss, then they disappear. But I think it's different in DS3. Can you join someone's game as a phantom and walk along with them throughout their journey? And I don't know how PvP really works. I've never invaded anyone or have been invaded in DS1.

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  • There are many paths to choose from at any point in the game. I'd say it's best to just figure out your options and choose whichever one is the easiest at the moment. There are white sign soapstones that you can place and then you'll summoned by someone. Your goal is to follow and protect them and help them achieve whatever it is they need help with. The final goal, however, is beating the area boss which will them return you to your own world. This will not defeat the area boss in your world, only theirs. You can use an Ember to become "cindered", which will then allow you to see other players' summon signs, giving you the option to summon them to your world to help you with whatever you need. Anytime you're cindered, other players can invade your world and attempt to kill you. You can not control whether or not they join asidr from not being cindered. You become uncindered when you die. You can also invade others' worlds by using a Cracked Red Eye Orb or a Full Red Eye Orb. Cracked is single-use. Full is unlimited use. These items must be found in your world. There are also Covenants. You get different items by participating within these covenants. While in some covenants, you'll automatically invade other players. Some covenants have special things about them. You can look that up yourself if interested.

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