Is it actually a viable perk in crucible, or does the dmg count remain the same? I've tested it out a bit with (one of)my eyasluna and didn't notice a real difference in shots/kills. Does anybody know the current specifics on explosive rounds in PVP? Do they add significant dmg or flinch? Thanks in advance for the feedback.
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Edited by Darches: 4/25/2016 4:36:36 PM+1 damage on high impact scouts can be [b]really[/b] useful, but stability perks are still in high demand.