So which one? Share your story why is you want I enjoy reading those but the main point is this apparent lack of attention to PVE players.
Now I'm not saying that they don't care at all but its damn obvious that PVE players are #2 on their list. The MIDA nerf was minor but completely unneeded. Yes it was strong in crucible but it always has been. Now that everything else around it was nerfed its strength was able to shine and no it doesn't have a ridiculous ttk and its not OP. But now the only benefit to using it in PVE is the extra speed and it's ability to make cabal flinch and help with those stupid shields is gone. And this is coming from a person that HATES the MIDA. [spoiler]secretly glad it got nerfed so I don't have to hear a peashooter going off a million times in every crucible match [/spoiler]
The special ammo nerf was eh. In 80% of situations it won't matter because you'll be able to go get that special ammo box over yonder. But those situations like warpriest or espcially VoG oracles/atheon it's really gonna suck. Not a fan of this update but we'll get used to it and it will help balance PVP.
Yea TLW and thorn are even more useless in PVE but lets be honest. If you're using them PVE you're and idiot or just messing around. TLW sucks in PVE and thorns dot is not worth it in PVE. Idc if you think otherwise
If I missed something let me know and tell me why it affects PVE and I'll add it but thats all on the top of my head.
But really why did you buy this game?
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They LITERALLY only nerfed mida, 1k stare, and terminus because they're too popular. They actually say it in the update that they're being nerfed despite being balanced because so many people use them. Actual word for word what they said on the MIDA Multi Tool: [quote]Ignoring popularity, we think MIDA is fairly balanced in the global scale of weapons but I’m sure many non-MIDA users are starting to get tired of seeing that name come up in their death screen. Considering the popularity of the weapon we wanted to preserve how it feels to use but thought it was best to make it a little less horrible to be on the receiving end.[/quote] On the 1000 Yard Stare: [quote] This is an interesting situation. We don’t like punishing a relatively-balanced weapon just because it is popular, but we also want players to feel like they have options.[/quote] On Quillim's Terminus:[quote]Not to keep banging the same drum, but it is important to us that players feel like they have options and that there isn’t a single ultimate weapon per archetype.[/quote] THEN MAYBE ADDING MORE OPTIONS YOU CLOWNS