And im saying i like pvp. Win or lose i like it. Its because im not precious. I also acknowledge that companies make more money from pvp because theres less to invest. If a game is sold as a hybrid then the weight of content should be split between all components of that game. You seem as thpugh you are stuck on me hating pvp because im not good at it. Com pletely untrue. I have enjoyed improving. Believe me its been frustrating to come last for a whole year, and to win and go positive in y2 is very satisfying.
AGAIN my point is the game was sold with both elements (regardless of the cost of each) so they should keep both progressing equally. Pvp is cheap, pve is expensive.
On a side note, trying to use stats to invalidate this statement is f ucking retarded.
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