Maybe it's just me, but either Bungie forgotten about us Titans and Hunters, or is is just being willfully dense when it comes to balancing the three classes of guardians. I main a Titan, have done so since launch. I've been troubled in the past by many decisions Bungie has made regarding nerfs and balancing in Destiny. I was extremely worried when they announced the need to the Sunbreakers, but was told by my friends not to worry despite my concerns given Bungie's history of consistently over-nerfing certain weapons and items in the game. I knew that Sunbreakers were too powerful and did need a fix, but, just as I had feared, they became broken following the nerf when their hammer started to detonate before ever hitting their intended targets. This didn't happen all the time mind you, but enough that I now hardly ever see them in the Crucible. The Hunters faired no better, in fact you could say they got it even worse, the patch rendering their Bladedancer subclass nearly completely useless. Meanwhile Bungie ignored many of our cries for help in regards to the endless reign of terror from the Earlocks and their dreaded grenades. I had been hoping that with the upcoming April update something would be done to not only help the Hunter and Titan subclasses be at least relevant, but also put Warlocks on an equal playing field. Sadly, as I saw in today's stream, that is not the case. The Warlocks, while having been nerfed in regards to their storm caller abilities, remained like the God of the Sun Rah, their grenades left to scorch and melt away the joy and fun I had once experienced in the Crucible. While the PrIson of Elders will keep me occupied for a while, I am sad to see that I won't be returning to the Crucible with my Titan. I don't want to be a Sun God like my brethren Warlocks, I just want us Titans and my fellow Hunters to have the same advantages that our wise allies do. I hope Bungie hears my plea, that my fellow Guardians here my plea and help this post gain traction. Thanks for listening to an old old veteran Titan vent. May the Light of the Travelled guide you well, and, Traveller willing, maybe one day I'll see my fellow Guardians back out their in the Crucible.
- Lazarus 92 (What I call my Exo Titan lol)
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Well,my fellow Titan since you are talking from your own experience I shall do the same. I main a Voidwalker.Never been a good PvP player and propably never will.But I've picked up the game these last 2 months or so and player more PvP than I did before. The 3 most used Supers I had to face these past 2 months were Blades,Hammers and Storms (I am talking general,not just Trials).And the most effective one is (guess what) the nerfed Hammers.Blades and Hammers are a win/lose situation for me. Storms on the other hand it is way easier to shut down (most of the times). So,we have actually different experiences in PvP. You say that you barely see Hammers in PvP while I see them all the time and people using them are pretty sucessfull.So from my point of view what you are saying is wrong. But in order to tell whats overused or OP we should check the stats.And (correct me if I am wrong) the most succesfull-used PvP class are the Hunters. Now if those grenades are that big of a problem for you I dont know what to say. Imo every class/subclass has its cons and pros.If one would be too OP then everyone would be using that one in PvP,dont you think?