Make unflinching a usable perk for snipers. A talented sniper vs an average scout rifle user stands no chance.
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Edited by Isaac Perez: 4/7/2016 4:29:00 AMIf u use a sniper like a sniper it would be out of range for a scout rifle ... Edit 1: no hard feelings ps it's just annoying to be shotgun by a sniper if you know what I mean along with the fact that a talented sniper usually gets kills while being hammered by LMGs :(
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No offense taken. But I agree with you no doubt. Fire rate for snipers is ridiculous tho. The 2 taps are insane. I feel like thats what needed to be nerfed honestly. Weylans March is the perfect example.
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The problem is most maps are too short or have poor sight lines to actually capitalize on any range increase. You have First Light which is god aweful, and bastion which needs no explanation as to how pathetic and lazily designed it is. These maps don't work with the targeted intentions of a sniper therefore the commando sniper was useful and viable to PvP.
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Edited by Isaac Perez: 4/7/2016 4:39:19 AMI just finished raiding....... Edit 1: and if limited range is an issue that's not my problem play on a map(choosing a map is on forums) that allows a larger range radius. And please do not be rude via forum u can easily voice a point without calling out someone's "tactics" everyone plays different. Thank you. Edit 2: thank you again and no I raged quick after getting 3 different animal names (error codes). :(
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Congrats on the raid. Hope you got something good.