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Destiny

Discuss all things Destiny.
Edited by DarkHeroCC: 4/4/2016 4:29:40 PM
43

How Bungie should Balance the Subclasses in Destiny

All Subclasses are perfectly fine

189

Most Subclasses are fine apart from 1 or 2

786

I'd say half of them are balanced

27

Only a few are balanced

38

Only 1 or 2 subclasses are balanced

13

NOTHING'S BALANCED IN THIS GAME

140

Do people still play Destiny?

49

Hello Guardians! Some of you may have noticed that, during the fist April update stream, Deej briefly mentioned that there will be changes to some subclasses. With that being said, in this video I will talking about what I believe Bungie should change in Destiny's Subclasses, in order to create a more fun and balanced Crucible experience. Not all the subclasses in Destiny need to be changed. Some are just fine the way they are, some others need a serious nerf, and others just need a small adjustment. That being said, I believe that the Striker, Gunslinger and the Voidwalker are perfectly fine the way they are at the moment. As for the rest... Leave your thoughts on the subclasses' balance down below and let me know what YOU would change on them, in favor of a more balanced Crucible experience. Thank you for your attention Guardians. May the Traveler be with you to Kick Oryx's Ass !!

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  • Sunsingers... damn those burning grenades last for ever. Who needs a radar when you can just track them with the numbers spilling out from their body. Stormcallers, Transcendence needs to be reduced by 5 seconds and for The Impossible Machines to be removed entirely from the game. Landfall, Blink, Armour Buff, being able to hit several opponents are once, hardly any aiming needed... Striker Titan's Shoulder Charge needs to be changed so that they can't slide shoulder charge or turn 180° and still shoulder charge. However they should definetly run faster whilst they are shoulder charging, maybe buff speed to a similar speed of a Mida Multi Tool equipped, whilst sprinting. These are the only problems I've found that cause PvP to be a pain. Before you ask, I main a Warlock.

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