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It would unfortunatel That and golden gun
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Depends on the team, they are easy to shut down. I think hunters (GG and SS), Voidwalker, and Strike/Defender would be most used
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Yes I agree, I did my 30 stormtrance multi kills for the quest in less than 3 games, I had 16 stormtrance kills in the first game. It is really fun, but mix it with increased competitiveness of Iron Banner and it will likely get very annoying.
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Edited by mafia: 3/29/2016 4:31:50 PMI got a multikill ( 6 fast kills, no seventh column ) with my warlock using stormtrancer, to sad I deleted my warlock. Stormtrancer is freaking good. The best warlock super I would say. The thing is, you get a ranged map, as Skyshock, First Light, Frontier, Pantheon whatever, stormtrancers won't do that good. However, if you get a map like cauldron, anomaly, burning shrine... Hah
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not reall actually. with so many supers to counter, they get knocked out pretty fast.
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Bruh, a single stormtrancer activation destroys you and the bubble
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bruh, they are also slow as shit. They are actually pretty weak in mayhem. Nova bomb is a better choice. After all, "Everyone can be super! And when everyone's super... no one will be.
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tell that to my 37 kill game with stormcaller. in mayhem.
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one good game is not a case made. Ranged supers have the advantage in most situations in mayhem: Nova bomb, golden gun, shadow shot, and hammers, simply for the fact that you don't have to get close. I am not saying it isn't possible to have good games with the other classes. I am saying that it is outclassed when there are always supers available to shut it down.
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True, completely agree, but last night I ran about 10 games of Mayhem with a 5 stormcallers+ a tether. The enemy was no match for us.
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Throw a suppression grenade in the bubble as they step in and you step out Quite effective Otherwise, Striker and constant Lighting grenades for the win!
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Bruh, I murdered so many storm callers that thought that VERY THING this last week. They aren't that crazy.