I play quite a bit of Destiny and though it has become a lot better from the Last Word and Thorn days there are still some issues I feel need to be addressed.
Shotgun range needs to be nerfed by about 33% as well as the wide spread of the shot being made slimmer as to make shotguns require a bit more aiming. There maximum ammo capacity needs to be changed also to have less than or equal to snipers. reload speed, time it takes to ADS and movement speed when carrying the weapon should also be slowed down.
High impact, low rate sniper rifles I think need to have a nerf to there overall firerate. Nowhere near as slow as No Land Beyond but slower nonetheless. High rate of fire, low impact sniper rifles should have there body shot reduced so they cannot two tap people in the body, Headshot damage should be kept the same but the damage done to the body should be taken down so it takes 3 shots to take down a full health guardian with any amount of armor. The best of both world snipers such as Yasmin or Hereafter should be left as they are.
Fusion rifles need a buff. I don't use them often so I cannot quite place my finger on what they need, but they need a buff to be sure.
Auto Rifles need a buff to there kill time because as it stands if to players of equal skill meet on a fair playing field, one is using an auto rifle and the other is using any other type of primary; the auto rifle player will lose.
Hawkmoon needs a range buff as it is currently not worthy of an exotic slot when you compare it to other exotic hand cannons as such as Thorn, Last Word or Ace of Spades. A buff to its prior range (or at least close) would be nice and a damage increase to the magic bullets in pve.
Fabian Strategy needs a buff to its front line perks. The most sensible thing to do (in my opinion) would be to make front lines actually appear on the screen when it has been activated (or change the gun aesthetics like maybe having the gun sheilds lay down on the barrel and when front lines proc they flick out) and as well as everything else lets its damage remain the same.
Truth and Dragon's Breath are in no way equal. Bring Dragon's Breath's magazine size up or Truth's down. Also I think Truth's tracking ability should be reduced as to make it still better than normal tracking, but require aim.
Get rid of heavy ammo in 3v3 game types (except trials) and rumble.
Sunbreaker needs to be buffud. The hammer blast radius and travel time needs to be increased and I think they might also need to add in a grenade and horseshoes ability though not to the same scale as rocket launchers.
Viking funeral should be removed. Touch of flame should be modified to only work for solar grenades so they actually have a use, besides taking up space in the grenade slot.
Increase hand cannon reserve ammo.
Finally a few things I think are not OP but I still fear will probably be nerfed: Mida, Last Word, Doctrine of Passing, Thorn and scouts in general. None of these things are particularly OP in my opinion and should be used as a target for other weapons as they try to get a feel for buffs and nerfs in the future
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Reading this back I was too harsh on shotguns, which is surprising because I used them exclusively in my special slot for a while. And they are still my most kill weapon by far.