I believe that 4 of those 6 ideas make sense. However, I disagree on point 2 and 3. I disagree on 2 because raising your light has to be a challenge not lowering your light makes it way to easy, but if you were to say trade a current piece of armor for the same quality from the faction vendor then it would be fine. Finally, I disagree with 3 because it would simply be easier to acquire the items that it says you need for the infusion, why pay more than you would have to if infusing yourself.
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Thank you for the constructive criticism. I'm not sure I understand your disagreement with those items, but I'll try to explain my points. On #2 you seem to think it should be a challenge to level up, and while I agree I also feel that time should be rewarded. If a player never participates in the NF or raid then their max light will be 300. #2 could help them get there. Similarly someone who raids but can't seem to get the item they need or the item with perks they want. It wouldn't be a simple path to max level. On #3, like most people I'm tired of being burned by rng and I believe this could help. It also compliments #2 well. Again it's not a simple path to max level. That said my main beef with the game and the true purpose of this post is that grinding one thing over and over, the raid, to hit max level is absurd. max level should not be held behind such a grind wall. However, exotics and great weapons and armor should be in the most difficult content. If you can justify why max level should be held behind RNG and then raid then I might concede to your point, that I'm still not sure I fully understand.