[quote]...They could also just take away the perk.....
...Again, just some idea's I'm not looking to 'kill' your subclass, I'm just looking for a balanced idea![/quote]
You're dismissed from this thread OP.
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I'm saying bungie isn't gonna be as nice as I am
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That's not what you're saying. You're a hypocrite and a cry baby. I got the perfect solution to warlocks... git gud.
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-blam!- off
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I'll try
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Lol, I said that there are far worse things they could do (and probably are gonna) than what I'm suggesting, but hey if you realy think otherwise, go for it! Call me a cry baby, tell me to git gud. The fact is: I'm looking for a balancing, while bungie's probably gonna destroy the subclass.
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"Or they could just throw the perk out" Yeah sure, sounds like you just want "balance" lmfao
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They should get rid of the envenomed perk as well. Blinding, slowed, disoriented, and damaged all at the same time is super OP. They should just get rid of it to balance the class is all I'm saying. How many Huntards are going to defend this perk in pvp I wonder?
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He was talking about the warlocks burn perks for the grenade... but thanks for proving my point. That hunter grenade melee combo is OP if warlock firebolt burn is OP.
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My reply was more of a sarcastic joke to all the Hunter that complain about grenades while saying they have balanced ones. Like the saying goes... "Nerf paper, scissors are fine. Love rock." I really don't care about balance much, every class has advantages over the others. Once people understand that, this game will start to get better.
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Edited by Jazzxr: 3/26/2016 1:53:52 PM??? I'm saying there are more ways to deal with it, which would ruin the subclass far more! I never suggested they should do that! I said they could do that, the ideas are what I suggested, not that.