The nerf sunsinger posts are never agreeable. The op always wants to nerf it into the ground. No middle ground at all. Just plain stupidity.
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What's your suggestion? Or do you not think Sunsinger is the most powerful subclass?
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It's not. The Stormcaller is better for overall kill potential. The nightstalker out weighs it in pve heavily with its crazy orb production. One of the best uses of radiance in pve was orb creation. That's now owned by the hunters. It's a subclass that completely relies on its neutral game woth grenades to be effective. The melee is the saving grace of this class honestly. It saves your life more times than not. Though the downside is the unreliable grenade burn. Sometimes the burn just won't work. Hit someone head on with a grenade, but no burn. It's has its ups and downs. It's certainly not the best class for pvp or pve. It rides a line somewhere in the middle. It appeals to players for endgame content just because it can self rez. And most endgame content is revive restrictive. It's a weird hybrid of self support and offensive flamethrower. Good at everything but not great at anything. That's my opnion on it.
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This is talking pvp
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I'll agree that it isn't the best subclass for PvE. For PvP, however, it's clearly the strogest. The grenades always burn unless you die before it goes off, by the way. The neutral game is way better than the other classes, and the super is as good as any other. In 6v6, radiant skin is a very powerful super, and in 3v3, self res is very good.