I never said your made was more OP. I think Nightstalkers needs way more rebalancing, but in terms of ease of use, the firebolts is too easy. All of the Nightstalkers skills require skill to use. The firebolts is cheap. That being said, the Nightstalkers has too many good abilities for it to be fair, even if they do take certain levels of skill, and I agree they need to be looked at. As for firebolts being removed ruining the class, that is not what I'm calling for, though your other grenades are great. I'm calling for either mitigated burn based on proximity to the detonation, with point blank leaving a sliver of health and maximum range leaving half a health bar or uniform damage that is somewhere in the middle, so that one shot from an auto rifle doesn't finish you, or burn not lasting as long but doing the damage it does now so that recovery happens quicker.
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