Nah destiny strikes has real bosses not just named remodels with more health. The missions in division are like the missions in destiny. Except they are artificially made harder by adding more health and damage instead of modifiers or different enemies with different abilities.
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Edited by OJ191: 3/19/2016 11:28:47 PMWat, Strike bosses ARE literally just remodels with more health, for the most part. Any unique mechanics are very very VERY minor. The only decent unique strike boss mechanic I can even think of is echo chamber, and that was gimmicky as -blam!- at that but at least they tried something new.
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Please show me a normal mob that looks like a spider tank or ta'aric or phogoth etc
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devil walkers aren't even a full boss, miniboss at best, hell they're not even a mob really they're destiny's version of a main battle tank. Final mission of vanilla division has a heavily armed helicopter. Phogoth is just an upsized ogre ffs. I don't even know what you mean by ta'aric, but none of the cabal bosses are particularly unique, they are just upscaled and with random extra armour pieces added on.
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Oh mini boss... Another thing division doesn't have lol keep digging