[b]IN GAME GRIMOIRE ACCESS[/b]
[spoiler]You should also add:
-Realistic Ballistics; bullet drop, windage, and pellet dispersal(Next Gen Only)
-Map Tab, place rally points to go to.
-Mini map toggle while ghost is out that gets functionality from the Map Tab.
-Pets in places of sparrows(Dreadnaut usable)
-Prehistoric Mounts in place of sparrows
-Alternate ghost voices and shells that are not just a retouching of the ones we already have.
-Ghost Flashlight toggle
-Coloring effects toggle option so my 360 isn't needlessly over taxed by blinding effects from the taken and such.
-Make all armor shader able; class items and armor no exceptions.
-use old strike areas and closed doors to make random dungeons in patrol.
-add Friendly NPC's to protect or help
-add animals to fight along side with or against you in Patrol.
-Add seasons to patrol (Next gen only)
-add seasonal public events; protect civilians/fight bad guys while a snowstorm/sandstorm/moonquake/meteor shower/solar flare/Corrosive Gass venting goes on in the background. (Next gen only)
-Crucible mode with said hazards(next gen only)
-Simidestructable environment like borderlands.
-Alternate path like Diablo 3
-Submachine guns(secondary)
-Flame throwers(heavy)
-Grenade launchers(heavy)
-magnums(heavy pistols)
-Bolt-actions(heavy sniper rifles)
-war hammers and war axes(heavy)
-bows and crossbows(primary)[/quote]
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