JavaScript is required to use Bungie.net

Forums

3/18/2016 3:23:44 PM
1
I look back on the pre-release destiny: "we are making a persistent world, a world people will keep coming back to" damn if they haven't accomplished their goal. In any event, I don't know about you, but whenever I get tired of the game, I take a break for like half a month and come back excited to play some stuff
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I'm not taking away from the fact Bungie has accomplished their goal. They made a great game. Best FPS ever made imo. But when people reach their goal, the next step is to make more goals that stretch their limits. It seems like they accomplished their goal and then said, "Good job guys. Take a vaca. We'll reconvene in 3 months". I have also taken small breaks from Destiny and agree it's fine to play other games. But Bungie hyped this game up to be something that no one has ever tried before on console. In my opinion, they did well at the start, but then it's like their forgot to set new goals. Just an opinion though.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Whenever I hit my goals, like collecting all the exotics, I made a new goal for max grimoire. Now I'm going for exotic class items and fun, you doing anything right now? And from what I see, bungie tried the small update every now and then with events approach but they couldn't make enough content for each event to keep us happy (or at least semi-happy, some of us are never happy). Since they had already reorganized their DLC approach they are...........well from here it depends on what the rest of the content is. If they update the old stuff, they're trying to appease us They could be trying to put out some content from what would have been the vex void Or destiny 2 may be taking longer to make than expected, just like destiny 1, in which case, the switch to microtransactions away from the DLC is damage control to try and spread out the content as much as they can to fill the gaps so they can keep the world persisting

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon