Having read the insightful threads from respectable members of this community on how The Division is [i]the[/i] Destiny-killer, aswell as witnessing the incredibly popular social-utopia that is the Division forum, I really think Bungie should take a page or two out of Ubisoft's book.
By making a few changes based on winning aspects of The Division, I firmly believe Destiny could once again be a great game.
[b]Change 1: Enemies[/b] - Scrap every enemy and instead create a single race of dregs dressed in an assorted variety of cotton / polyester sweatshirts, scarves and hats. Buff enemy armor by 800%. Name them all Alex.
[b]Change 2: Bosses[/b] - Scrap all boss fight mechanics. Scrap every existing boss in lieu of one of the aforementioned enemies with a higher amount of HP and damage output. Pick a noun at random, set as boss name.
[b]Change 3: PVP[/b] - Scrap the existing PVP completely, and instead allow guardians to kill eachother in a specific area of Patrol mode. Players must complete a Warsat event to keep any collected loot. Have deaths reduce light level.
[b]Change 4: Locations[/b] - Scrap the moon, venus, mars, saturn, and reef. Scrap patrol matchmaking.
[b]Change 5: Endgame[/b] - Scrap all endgame content in lieu of a max light level difficulty for 5 story missions.
[b]Change 6: Mobility[/b] - Scrap sparrows, pikes, heavy pikes and interceptors. Scrap jumping. Scrap crouching. Buff jogging. Add shadestep to every class.
[b]Change 7: Gear[/b] - Hand out legendaries and exotics freely, but with a 99% chance of having a useless roll. [i]Sweet! A Gjallarhorn! ..Aw man, Shank burn..[/i]
[b]Change 8: Other[/b] - Make the game third-person. Nerf strange coin drop rate. Scrap existing supers. Players must queue to interact with vendors.
These suggestions are the result of hours of tireless research.
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I've spent more time playing Destiny than any other game in my life. Really enjoy it, although right now there is nothing enticing to do except to Raid in hopes of getting that last 320 class item I need to get my 3rd and final character to 320. Of course this will all be for nothing once we get the new level cap in less than 4 weeks. Very happy about new content, but not so happy if it's the end game content that most of the players disliked, i.e. POE. That alone may minimize my playtime. Why do I mention all of this?? Because right now I'm devoting all of my gaming time to The Division, which I am really enjoying for the most part. I like the grind of leveling up your character with new weapons, armor and skill--much the same way I did in Destiny. However, unlike Destiny, once you reach level 30 there is not much else to do except run the same type side missions and encounters over and over again to upgrade your Medical, Security or Tech wings. Yes, there is the Darkness zone but that is basically just a PvP grind for weapon/armor upgrades. I'm hoping that the upcoming Incursion will give us some true end game content that will give us the same enjoyment that we've gotten from the Destiny Raids. That being said, The Division is not a Destiny-killer. It is merely a new game that does many of the same things that Destiny has done. In time you will see similar Division complaints that we've seen with Destiny regarding content and doing the same activities over and over.